Poll

Well?

Yes
69 (80.2%)
No
2 (2.3%)
Maybe so
12 (14%)
Huh?
3 (3.5%)

Total Members Voted: 86

Voting closed: April 12, 2004, 05:12:47 am

Author Topic: New Subspace Tunnel Model?  (Read 51736 times)

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Offline karajorma

  • King Louie - Jungle VIP
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New Subspace Tunnel Model?
Quote
Originally posted by Vanguard
Yes indeed.  Did anyone ever play that old campaign Boomerang?  During the second mission they had a ship jump out and jump back in again without that funny character trick.


I learnt a lot from opening up that mission. The same trick can be used to make a ship enter a docking bay and then leave it later.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline Spicious

  • Master Chief John-158
  • 210
New Subspace Tunnel Model?
Quote
Originally posted by Vanguard
Yes indeed.  Did anyone ever play that old campaign Boomerang?  During the second mission they had a ship jump out and jump back in again without that funny character trick.  
There's an extra space between the SCv and Ima for one of them instead of using the special character trick.

 

Offline jdjtcagle

  • 211
  • Already told you people too much!
New Subspace Tunnel Model?
Quote
Originally posted by Carl
don't have the patience to register at swooh, wait for a response ect. i'll wait for jdtcagle or anyone else.


Swooh is fixed, everything works great now.:nod:
Send to me at: [email protected]
"Brings a tear of nostalgia to my eye" -Flipside
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I'm an Apostolic Christian (Acts: 2:38)
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Offline TopAce

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New Subspace Tunnel Model?
Has swooh been working bad?
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I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 

Offline jdjtcagle

  • 211
  • Already told you people too much!
New Subspace Tunnel Model?
Was, but now nobody seems to know that its fixed:)
"Brings a tear of nostalgia to my eye" -Flipside
------------------------------------------
I'm an Apostolic Christian (Acts: 2:38)
------------------------------------------
Official Interplay Freespace Stories
Predator
Hammer Of Light - Omen of Darkness
Freefall in Darkness
A Thousand Years

 

Offline TopAce

  • Stalwart contributor
  • 212
  • FREDder, FSWiki editor, and tester
New Subspace Tunnel Model?
I uploaded at least six files onto swooh this week, but I didn't notice anything.
My community contributions - Get my campaigns from here.

I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 

Offline jdjtcagle

  • 211
  • Already told you people too much!
New Subspace Tunnel Model?
it's actually been up for about 3 weeks, but nobody realized it, I guess...
"Brings a tear of nostalgia to my eye" -Flipside
------------------------------------------
I'm an Apostolic Christian (Acts: 2:38)
------------------------------------------
Official Interplay Freespace Stories
Predator
Hammer Of Light - Omen of Darkness
Freefall in Darkness
A Thousand Years

  

Offline Nico

  • Venom
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New Subspace Tunnel Model?
Well, pictures from me prove that swooh works, and worked, as far as I know :doubt:
SCREW CANON!

 

Offline Flipside

  • əp!sd!l£
  • 212
New Subspace Tunnel Model?
Post it to someone for gawds sake! ;) hehehehe

 

Offline JarC

  • 28
New Subspace Tunnel Model?
lookee here, Raa Tor'h his model with existing textures, nbackblue01.tga from one of the media vp and the cloakmap.



edit: image replaced, thanks to AqueousShadow, had started without the launcher and forgotten I cleared the commandline registrykey... :o  looks much better now

I think I figured what is weird with the subspace effect...the fact it is going straight...it should be curbed, but because the game makes the textures transparant...you'd see the bending thru the wall of the pof...and since the sense of motion is done by the moving textures, the only influence we really have lies in the pattern of the texture...
« Last Edit: April 18, 2004, 08:31:36 am by 106 »
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Offline Rictor

  • Murdered by Brazilian Psychopath
  • 29
New Subspace Tunnel Model?
Mmmm, much better. Not quite as good as I imagine it could be (new txtures would be welcome), but still a huge improvement over the vanilla FS2 one.

 

Offline Anaz

  • 210
New Subspace Tunnel Model?
now put that tex on mik's model...
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Offline AqueousShadow

  • Devil
  • 28
  • Imperial Highway
New Subspace Tunnel Model?
Wow...that looks really nice actually. I like it :D Maybe a different type of subspace. Hmm...it reminds me of that one "hyperspace" or whatnot in Star Wars...one of those in the Rebel Assault 2 cutscenes I believe...

Quote
Originally posted by JarC
what puzzles me is the terrible colorbanding...the original texture does not have it...what is also weird is that if you place a tga file in the maps folder, fs_open reverts to the pcx in the vp file...


Do you have the -pcxtga flag on in the FSO launcher? I'm not sure if that's the exact name for it, but there should be one of those flags for converting tgas or something. It might be one of those slowdown flags, though. I'm going home today...need to recheck my performance and fiddle with the flags for awhile...

 

Offline JarC

  • 28
New Subspace Tunnel Model?
Quote
Originally posted by AqueousShadow
Do you have the -pcxtga flag on in the FSO launcher?
:o thnx for the reminder. edited msg accordingly...img replaced
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Offline Sandwich

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New Subspace Tunnel Model?
How are these images? They're both perfectly tileable.

EDIT: Oops... see next post. :p
SERIOUSLY...! | {The Sandvich Bar} - Rhino-FS2 Tutorial | CapShip Turret Upgrade | The Complete FS2 Ship List | System Background Package

"...The quintessential quality of our age is that of dreams coming true. Just think of it. For centuries we have dreamt of flying; recently we made that come true: we have always hankered for speed; now we have speeds greater than we can stand: we wanted to speak to far parts of the Earth; we can: we wanted to explore the sea bottom; we have: and so  on, and so on: and, too, we wanted the power to smash our enemies utterly; we have it. If we had truly wanted peace, we should have had that as well. But true peace has never been one of the genuine dreams - we have got little further than preaching against war in order to appease our consciences. The truly wishful dreams, the many-minded dreams are now irresistible - they become facts." - 'The Outward Urge' by John Wyndham

"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill

 

Offline Sandwich

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New Subspace Tunnel Model?
Oops. Small tiling bug fixed in the first one. Reload. ;)





SERIOUSLY...! | {The Sandvich Bar} - Rhino-FS2 Tutorial | CapShip Turret Upgrade | The Complete FS2 Ship List | System Background Package

"...The quintessential quality of our age is that of dreams coming true. Just think of it. For centuries we have dreamt of flying; recently we made that come true: we have always hankered for speed; now we have speeds greater than we can stand: we wanted to speak to far parts of the Earth; we can: we wanted to explore the sea bottom; we have: and so  on, and so on: and, too, we wanted the power to smash our enemies utterly; we have it. If we had truly wanted peace, we should have had that as well. But true peace has never been one of the genuine dreams - we have got little further than preaching against war in order to appease our consciences. The truly wishful dreams, the many-minded dreams are now irresistible - they become facts." - 'The Outward Urge' by John Wyndham

"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill

 

Offline Raptor

  • 210
New Subspace Tunnel Model?
Quote
Originally posted by JarC



Hmmm, Change the hue for blue to red, darken consdierably, and you'd have the B5 Hyperspace effect:D

Don't suppose one could use Miks model for the OUTSIDE section, which AFAIK, is the rotating one.
...There ought to be something surreal about a Zoid offering romantic advice...and yet there is not. It seems perfectly normal that the Liger is giving Bit advice on relationships, and it shouldn't, but it does. Dangit man, you've confused me again.[/I]
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Offline Ace

  • Truth of Babel
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New Subspace Tunnel Model?
Something like Mik's model and these new textures could be used for a good B5 hyperspace effect.

I like the colors of these new textures, and how there's no longer black in the effect since that always looked a little too weird to me, but as opposed to the lightening bolts I'd rather see something to get the "circely" look of Volition's subspace.

Using parts of Mik's model or something like it for the outside, rotating, section would be a great idea as it'd make the outside of the subspace corridor seem more chaotic.
« Last Edit: April 17, 2004, 05:30:23 pm by 72 »
Ace
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Offline Taristin

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New Subspace Tunnel Model?
I'll upload Mik's pof file if anyone wants, but I'm not fond of the way it really looked rotating.

I will, however, try  sandwich's textures.
Freelance Modeler | Amateur Artist

 

Offline Carl

  • Render artist
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New Subspace Tunnel Model?
Quote
Originally posted by Sandwich
Oops. Small tiling bug fixed in the first one. Reload. ;)


http://www.brainzipper.com/fs2/images/subspace_01a.jpg


http://www.brainzipper.com/fs2/images/subspace_01b.jpg


yeah, but mine are more true to the original ones.
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