I haven't noticed any differences in the AI. (and there shouldn't be, at least by default) How exactly are they better?
I didn't try with the main Fs2 campaign, but in my SW mod, enemy fighter and bomber are more dangerous than before. Their evasive action is better, as well for their accuracy and the way they moved (they use their full speed and bomber attack any cruiser faster).
Also, in the Shivan Gauntlet, the cruisers are no longer sitting ducks, they actually move around and try to make your life as hard as possible (which I find quite a good thing).
Just recently reinstalled FS, so I can't really say much more to this.
And the 9/1/2006- build crashes on me everytime the mission starts (right where the Manticores jump in).
The 29/12/2005 works quite good, but usually crashes once I try to load a second mission.

Still, there's quite a high chance that my PC is the problem, as
a) I'm thinking the RAM might be a bit faulty
and b) I'm running Win98 (the readme told me it wasn't recommended, I know...)
Only point I'd complain about is that both FRED builds show most textures (except the Pegasus) and backgrounds as plain white, regardless of if I have -jgptga and/or -fredhtl enabled.

Is this issue already known?
