Author Topic: Re: CVS Builds  (Read 80720 times)

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Offline Trivial Psychic

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The debug builds of any builds this month, will want you to change "inital" to "initial" for the turret animation code, and also to remove the quotation marks from around it.  Release builds won't complain.  As for the other bug, I'm not sure.
The Trivial Psychic Strikes Again!

 

Offline Petrarch of the VBB

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I've never had any trouble with the 3D radar, either. Other than it being vastly confusing.

 

Offline Cobra

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yeah, the 3D Radar was a little confusing at first.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline CaptJosh

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I gave up on it when I found that it was virtually useless for intermittent contacts. You can't really tell where those are with 3d radar.
CaptJosh

There are only 10 kinds of people in the world;
those who understand binary and those who don't.

 

Offline Cobra

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well, for me, once i see the flashing contacts, i just turned to the general area. that i saw it. from there it was easy. :D
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline CaptJosh

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If there's only one set of flashing contacts, sure. Try when there's 4 groups. Like in the second mission in The Great War.
CaptJosh

There are only 10 kinds of people in the world;
those who understand binary and those who don't.

 

Offline Cobra

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i did the same thing with that, too. :p
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline CaptJosh

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Sure you did...Want to make your nose grow longer?
CaptJosh

There are only 10 kinds of people in the world;
those who understand binary and those who don't.

 

Offline Cobra

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.....OK. It's easier for some of us and not so easy for others.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline CaptJosh

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*thinks someone is boasting idly to try to make himself look better*
CaptJosh

There are only 10 kinds of people in the world;
those who understand binary and those who don't.

  

Offline jr2

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I've had that problem with the 3d radar, too, and asked if someone could make an in-game switch for 2D / 3D radar.  (Mantis bug ID 0000768 , closed because submitting feature requests with Mantis is taboo!) (Even though there's a severity selection drop-down labeled "feature request".)  However, I've found that if you can make yourself calculate where the "average" of the faint radar contacts seem to be centered, memorize that spot, and turn towards it, which would mean relying on those circle things for reference, then you can sometimes find a target.  Oh, and while you're flying on instruments, don't hit any asteroids...now I know why your wingmen always run into you...!   :lol:

http://www.hard-light.net/forums/index.php/topic,37095.msg757569.html#msg757569
http://www.hard-light.net/forums/index.php/topic,36622.msg755854.html#msg755854

 
I use that technique... it's actually quite easy to read blips on 3-D radar once you get used to it.
"You need to believe in things that aren't true. How else can they become?" -DEATH, Discworld

 

Offline bfobar

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<-- has no trouble decyphering 3d radar fuzz either.

 

Offline Cobra

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OK, it looks like the 20060323 build fixed it. :)
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline jr2

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... I didn't say it was exactly easy to follow 3d radar that's fuzzy... in fact, it can be rather hard...  It depends on how may blips, and the number of targets on your radar view.  If you've got tons any combination of the following: asteroids, friendly ships, hostile ships, or cargo containers, it can get hairy awful fast.  You usually end up following your wingmen.  (Which is a bad idea... wingmen usually act pretty stupid unless their actions are scripted or controlled by you.)
Quote
Oh, and while you're flying on instruments, don't hit any asteroids...now I know why your wingmen always run into you...!   :lol:
And I did put in a feature request to get a 2d/3d switch, because 2d is sooo easy: line up the target to the center of the screen and ta-da!  :)
PS Normal (non-fuzzy) 3d is easy to get the hang of:  Just try your yaw and pitch controls while you're escorting a convoy that you know where they are in relation to your radar screen... the circles surrounding the gauge are for your reference.

 
Never done that for me, although I'm convinced that it is making up errors. It keeps finding errors in either campaigns I download, which is dumb because any good campaign maker would make sure they are error-free before releasing them, or in flawless custom-built tables. It's driving me a bit insane......
"You need to believe in things that aren't true. How else can they become?" -DEATH, Discworld

 

Offline Trivial Psychic

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The thing is, they may have been made to retail specs, and FSO specs are much stricter.  Just try to run Inferno R1 without the SCP patch.  Even the official patch is out of date.  Shadow0000 managed to upgrade R1 significantly, but existing campaigns need almost constant maintenance if they want to be playable under newer FSO builds.  Keep that in mind when you're playing on of those campaigns.
The Trivial Psychic Strikes Again!

 
Yes, is true, if you try to play S:AH with INF + the SCP Patch it will just crash. Most Campaings have no singnificant or massive errors, however that's apply to FS2 Retail or the SCP version which was used to build them, you have to consider that.

 

Offline karajorma

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They shouldn't need constant maintenance. They should just need to be brought up to spec once and then work thanks to backwards compatibility.

The stricter FSO specs are due to the fact that those errors did cause crashes from time to time.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Cobra

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****... looks like i found what's causing all the lockups:

Error: Malloc Failed!

File:\fs2_open\code\globalincs\windebug.cpp
Line: 1680
[This filename points to the location of a file on the computer that built this executable]

Call stack:
------------------------------------------------------------------
------------------------------------------------------------------
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta