... I didn't say it was exactly easy to follow 3d radar that's fuzzy... in fact, it can be rather hard... It depends on how may blips, and the number of targets on your radar view. If you've got tons any combination of the following: asteroids, friendly ships, hostile ships, or cargo containers, it can get hairy awful fast. You usually end up following your wingmen. (Which is a
bad idea... wingmen usually act pretty stupid unless their actions are scripted or controlled by you.)
Oh, and while you're flying on instruments, don't hit any asteroids...now I know why your wingmen always run into you...!
And I
did put in a feature request to get a 2d/3d switch, because 2d is sooo easy: line up the target to the center of the screen and ta-da!
PS Normal (non-fuzzy) 3d is easy to get the hang of: Just try your yaw and pitch controls while you're escorting a convoy that you know where they are in relation to your radar screen... the circles surrounding the gauge are for your reference.