Poll

What sort of ending do you think the GTVA Colossus should have?

Getting beamed to death by the SJ Sathanas while standing still? (Volition canon)
8 (8.9%)
Getting beamed to death by the SJ Sathanas while still attacking it and inflicting some damage?
42 (46.7%)
Getting beamed by the SJ Sathanas but surviving, but still getting scrapped because it took too much damage?
4 (4.4%)
Getting beamed by the SJ Sathanas and surviving, but getting destroyed by the Capella supernova?
12 (13.3%)
Getting beamed by the SJ Sathanas and surviving, as well as assisting in Apocalypse and successfully making the jump to Vega before the supernova?
13 (14.4%)
Getting beamed by the SJ Sathanas and surviving, but getting bombed to death by bombers?
1 (1.1%)
Getting beamed by the SJ Sathanas and surviving, but experiencing death from above in the form of a Shivan warship's beams (including another Sathanas?
5 (5.6%)
Something else?
5 (5.6%)

Total Members Voted: 89

Author Topic: About the End of the GTVA Colossus...  (Read 21871 times)

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Offline ShadowGorrath

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Re: About the End of the GTVA Colossus...
The edited mission with lightspeed's nebulae has all ships beam-freed, the Colossus moving and killing, and more Shivan fighters. The Sath's hull integrity can go down to 40% if I remember right.

 

Offline Androgeos Exeunt

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Re: About the End of the GTVA Colossus...
Got a link?

There was one time I tried to do a (second) complete remake from the ground up, but then I gave up. At that point where I gave up, the Colossus was supposed to destroy a Demon, then a Ravana, then the Sathanas. When the Sathanas jumps in, the Colossus starts moving along a waypoint, and as it does, the Memphis appears behind the Sathanas upside-down and beams it. Shivan fighter and bomber wings are deployed, while the rear LRed opens fire on the Memphis.

That mission was pretty messy at best, because on one occasion, both the Memphis and Colossus kicked it. At another time, the Memphis survived, and the Colossus survived the BFRed barrage, but blew up because it got its last 6% of hull destroyed by Nephilims. :wtf:
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Quote: Wednesday, 6 November 2019, 1845hrs UTC, #gaming
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Offline ShadowGorrath

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Re: About the End of the GTVA Colossus...
It's somewhere around HLP, too lazy to check. I think it's in the FS Upgrade section though. That edited mission was awesome.

And I was trying myself to make a mission where the Colossus barely survives ( launches a fighter and bomber wing, both go after the forward beams trying to disarm them with stilletos, TAGs and helios torpedoes, while if TAGs hit the beams, the Colossus beams them ). At that time I was still pretty bad at FREDing, so failed miserably and decided to scrap the idea.

  

Offline Androgeos Exeunt

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Re: About the End of the GTVA Colossus...
Oh, hello, I still have Kazan's mission. Attaching here. I'll probably upload it to my Cloud after this.

Upload done. Once the attachment below is gone, you can still get it from here.

[attachment deleted by ninja]
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Quote: Wednesday, 6 November 2019, 1845hrs UTC, #gaming
The_E
behold the power of this fully armed and operational recluse

z64555
but does it destroy planets with a turbo laser

 

Offline S-99

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Re: About the End of the GTVA Colossus...
Colossus = putting all your eggs in one basket. Was putting the colossus in capella supposed to be a morale booster for everybody during the evacuation?

It really does seem like too many eggs in one basket. It was one hell of a long term investment and the only ship of it's kind for the gtva. I'd rather at least try to make the juggernaut class a little more regular with say 4 of them built at least. The colossus destroyed and there was no fall back for it at all. I'd rather put my investment into super destroyers. Gtva doesn't have any of those.

The last thing is that the gtva is too slow. 20 years to build a juggernaut? This is greatly over exaggerated.
Every pilot's goal is to rise up in the ranks and go beyond their purpose to a place of command on a very big ship. Like the colossus; to baseball bat everyone.

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Re: About the End of the GTVA Colossus...
Colossus = putting all your eggs in one basket. Was putting the colossus in capella supposed to be a morale booster for everybody during the evacuation?

       You think the crew of the Colossus would want to sit in Deneb while the largest Shivan invasion ever seen is pouring into Capella? Where else was it going to be?

Quote
The last thing is that the gtva is too slow. 20 years to build a juggernaut? This is greatly over exaggerated.

       One would assume that includes the design phase, which can take years in and of itself.

 

Offline ShadowGorrath

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Re: About the End of the GTVA Colossus...
Train the crew, get all the materials, get contractors, planning, designing, then building. It's a 6km long warship that can survive anti-matter explosions like they were nothing, has to support 30'000 people aboard it, and etc. It's a juggernaut- you need those 20 years, unlike for destroyers which can pop-up rather quickly.

 

Offline TrashMan

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Re: About the End of the GTVA Colossus...
3 times the length = 3x3x3 the volume..at least.

Ergo, the Collie should take as much as 9-10 destroyers, if not more, at least for the prototype. If the GTVA ever decides to build more, I'd cut down the 20 years number by half, at least.
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Offline peterv

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Re: About the End of the GTVA Colossus...
Now, suppose that we decide to "build" a HTL Colossus, over a finished 3ds model. How long would that take? :wakka:

 

Offline WMCoolmon

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Re: About the End of the GTVA Colossus...
Colossus = putting all your eggs in one basket. Was putting the colossus in capella supposed to be a morale booster for everybody during the evacuation?

It really does seem like too many eggs in one basket. It was one hell of a long term investment and the only ship of it's kind for the gtva. I'd rather at least try to make the juggernaut class a little more regular with say 4 of them built at least. The colossus destroyed and there was no fall back for it at all. I'd rather put my investment into super destroyers. Gtva doesn't have any of those.

The last thing is that the gtva is too slow. 20 years to build a juggernaut? This is greatly over exaggerated.

As stated above, the design phase can take awhile. According to wikipedia, construction of the next class of US aircraft carriers will take 8 years for the first ship, and three years for each ship after that. That's not including the R&D phase.

The SR-71 Blackbird took about 8 years to go from conception, through an intermediate model, to first flight (Again according to Wikipedia). That's just one fighter.

Add to that the development of beam cannons and flak guns, and it's possible that the Colossus design was revised midway to take those developments into account.

Regardless, the deployment of the Colossus into Capella was not as an act of aggression against the Shivans, but as a diversion. It's explicitly stated in the briefing. Command deployed the Colossus because it had destroyed a Shivan Juggernaught and was most likely to be perceived as a threat near the Shivan's supply lines. Even if the Shivans didn't need anything else from Gamma Draconis or beyond, the possibility of the Colossus actually entering the node and causing havoc would be a threat.

I have the feeling that Command and/or the Colossus expected that there was a good chance that the destroyer wouldn't survive, but since the GTVA wouldn't survive if 100 Sathanas juggernaughts got past the closed nodes, it wouldn't matter anyway. So it came down to the 30,000 lives on board the Colossus, or the hundreds of thousands of lives that could be saved by staging a mass evacuation as the Colossus conducted its decoy mission.

Sending a less powerful fleet of conventional ships would involve a comparable amount of personnel (10,000 per destroyer, several thousand per corvette), would make the evacuation fleet more vulnerable overall, and would not have the same reputation as the Colossus among the Shivans. A Ravana can eat a Hecate for breakfast, but feels the pwn when faced with a Collie.
-C

 

Offline eliex

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Re: About the End of the GTVA Colossus...
Also, was the Colossus project not meant to be publicized? If the construction of the Colossus was only meant to be known to a few people then the construction rate of course would be very slow. Not to mention testing, design and money matters.


I have the feeling that Command and/or the Colossus expected that there was a good chance that the destroyer wouldn't survive, but since the GTVA wouldn't survive if 100 Sathanas juggernaughts got past the closed nodes, it wouldn't matter anyway. So it came down to the 30,000 lives on board the Colossus, or the hundreds of thousands of lives that could be saved by staging a mass evacuation as the Colossus conducted its decoy mission.


I wonder why Command didn't pull out all the crew except for the necessary ones, if they believed that the Collossus was going to die. The Colossus was fought before-hand Alpha 1 came into the scene right?

Here's the final part: WHY is the Colossus equipped with Terran beams. TERRAN beams are pebbles compared to catapult boulders that are the Vasudan beams.

 

Offline Droid803

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Re: About the End of the GTVA Colossus...
Why is the Deimos equipped with Terran beams too? Its got a Vasudan Reactor. It should be able to handle Vasudan beams too...
Well, I guess that stupid Terran Pride thing got in the way?
(´・ω・`)
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Offline Androgeos Exeunt

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Re: About the End of the GTVA Colossus...
Perhaps it's because Vasudan beams require an updated, all-Vasudan warship to work properly. Equipping Typhons with beams makes them prone to system failure. On the other end, the Colossus and Deimos may have Vasudan reactors, but the supporting equipments (heat sinks, etc.) are probably Terran.
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Quote: Wednesday, 6 November 2019, 1845hrs UTC, #gaming
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behold the power of this fully armed and operational recluse

z64555
but does it destroy planets with a turbo laser

 

Offline Droid803

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Re: About the End of the GTVA Colossus...
Vasudan beams requiring all-Vasudan power grids? I'll buy that :)
(´・ω・`)
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Re: About the End of the GTVA Colossus...
Why is the Deimos equipped with Terran beams too? Its got a Vasudan Reactor. It should be able to handle Vasudan beams too...
Well, I guess that stupid Terran Pride thing got in the way?

      Oh God not that again.



      As for the Colossus, I think BFGreen > BVas myself.

      Besides, it's a freespace tradition. ANYTHING created jointly, is default Terran.
      Ulysses.
      Colossus.
      Mjolnir.
      hmmn, thought there was another one but doesn't come to mind.

 

Offline eliex

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Re: About the End of the GTVA Colossus...
No wonder a Vasudan Alpha 3 was resentful that all credit to the Meson bomb warhead was towards the Terrans despite what Alpha 2 said otherwise.

 

Offline karajorma

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Re: About the End of the GTVA Colossus...
As for the Colossus, I think BFGreen > BVas myself.

The Colossus has neither. :p

There's only one mission where the Colossus has the BFGreen and it's positioned so it can't fire it.
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Offline Jeff Vader

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Re: About the End of the GTVA Colossus...
      hmmn, thought there was another one but doesn't come to mind.
The Interceptor missile?
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23:40 < achillion > wait no
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23:40 < EveningTea > ?
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14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
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01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
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01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
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Offline Snail

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Re: About the End of the GTVA Colossus...
There's only one mission where the Colossus has the BFGreen and it's positioned so it can't fire it.
Well it uses LRBGreens.

 

Offline Androgeos Exeunt

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Re: About the End of the GTVA Colossus...
Well it uses LRBGreens.

That explains why both juggernauts open fire on each other on High Noon at almost the same moment.
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Quote: Wednesday, 6 November 2019, 1845hrs UTC, #gaming
The_E
behold the power of this fully armed and operational recluse

z64555
but does it destroy planets with a turbo laser