Author Topic: RELEASE - Wings of Dawn  (Read 147288 times)

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Offline 0rph3u5

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Re: RELEASE - Wings of Dawn
I took a few missile models from Rain on Ribos.
It has plenty of interesting, although low poly models.

Okay, I think it is not my campaign you are talking about ... 'cause it didn't feature any models (up until the un-released 3.6.10-update version)...

but let's straighten that out some other time...
"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nyrissa's curse, Pathfinder: Kingmaker

"...because they are not Dragons."

 

Offline Dragon

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Re: RELEASE - Wings of Dawn
Ah, I'm terribly sorry, I shouldn't have wrote that so late at night.
It turns out that RR (name of mod folder from which I took these models) stands for Renegade Ressurgence, not Rain on Ribos (I had to look into ship table to find that out)  :).
I'll correct this mistake immidiately, it appears that Top Ace made it (though I'm not sure, he added a comment to ship table).

  
Re: RELEASE - Wings of Dawn
I think whatever you think of this mod, whether its awesome, good, but not great, or just plain trash, the fact that Spoon managed to get this thing started and done in just over a year is an achievement of its own right. Bravo Spoon. I can't wait to see what you make next. :)

/Completely Biased Beta Tester Comments

My thoughts exactly :)

Can't remember exactly when I started FREDing, nor when I decided to do my own campaign, but I'd say it was about a year & ½ ago & it's still far from being over (with a significant progress this summer though).

Can't wait to test your mod :P

 

Offline SypheDMar

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Re: RELEASE - Wings of Dawn
In the Tech Description, there are still typos. :p Pretty fun so far, by the way. The conversations are really cheesy, but that's to be expected.

 

Offline Droid803

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Re: RELEASE - Wings of Dawn
Strange thing happen.

Spoiler:
In mission where objective is protect task force from swarming bugs and droids in the end after jump im piloting different fighter and there is pseuo-plato named EUE Explorer. This should happen?

Yep.
Keep playing.
It will all make sense~
(´・ω・`)
=============================================================

 

Offline utops

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Re: RELEASE - Wings of Dawn
Rage here.
Milkshake is useless when comes to splash some gunboats. She/he just leave me alone to fight hordes of bugs(fighters) with enormous lag, srsly there was no time to optimize bug models?
How i menage to win this mission without upgrading my rig or cheating? HLP going downfall for me.
Oldschool moders go for retirement and new generation have no respect for anything - optimalizaiton,immersion ... all i see is some cheeasy dialogues and and slideshow, some unnecessarly bling blings and more boom and zoom shi**...
Just like in modern hollywood movies. Damn it.

Edit

Changing priority to high in windows task manager give me slightly  better performance and mission seems to be easier now.
« Last Edit: August 22, 2010, 08:02:02 pm by utops »
What if ?

 

Offline NGTM-1R

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Re: RELEASE - Wings of Dawn
This is going to be long so I've decided to split it into parts lest my thoughts escape. This covers up to the

Spoiler:
Start of the R&D Silvia Gauntlet mission
THE GOOD
Spoiler:
SPOOON!

I spotted your Itano pun.

MULTIPLE MISSILE TARGETS IN A SINGLE SALVO. WTFAWESOMESAUCE. If there had been nothing else in this spoilerbox sir, you would still have completely justified releasing this campaign in its current state just for that.

Excellent FREDwork over all. Particularly I note that even given different engage orders by the player you've managed to make the AI remember they're escorting something after they carry out the player's orders.

THE BAD
Spoiler:
It's not immediately clear both times you first play as a character just who the player character is.

Text screen delay is a little too short in early missions but gets better later on.

Capital ships with a shield need a graphical representation so I can tell what state their shields are in!

Could have used slightly more proofreading, but not much. Seems to improve the further into the campaign I get.

Some of the ship CB anis appear to have bad green-screen effects. They go see-through at certain angles in their rotation.

There barely even seems to be a point trying to evade Cordi ships in the usual way, and speed actually hurts you fighting them.

THE OMGWTFLOL
Spoiler:
So, uh, Mizuzu and Dawn don't seem to have pants on in the intro movie before pilot selection. We can see pretty low down after all. Just sayin'.

So I spotted When The Dragon Submerges and at least one other track from Gundam Wing. Still holding out for From Uncertainity To Impatience or Rhythm Emotion though.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline NGTM-1R

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Re: RELEASE - Wings of Dawn
Rage here.
Milkshake is useless when comes to splash some gunboats. She/he just leave me alone to fight hordes of bugs(fighters) with enormous lag, srsly there was no time to optimize bug models?
How i menage to win this mission without upgrading my rig or cheating? HLP going downfall for me.
Oldschool moders go for retirement and new generation have no respect for anything - optimalizaiton,immersion ... all i see is some cheeasy dialogues and and slideshow, some unnecessarly bling blings and more boom and zoom shi**...
Just like in modern hollywood movies. Damn it.

Stop torrenting porn in the background or something. It runs fine on this computer and it's a four-year-old piece of crap on its last legs.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline utops

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Re: RELEASE - Wings of Dawn
NGTM-1R
Ati?
What if ?

 

Offline NGTM-1R

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"Load sabot. Target Zaku, direct front!"

A Feddie Story

 
Re: RELEASE - Wings of Dawn
OMGsweet! This is going to be awesome!

 

Offline Rodo

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Re: RELEASE - Wings of Dawn
****, it's longer than I expected (probably because I spent 40min reading the tech descriptions and stuff).

Good work so far, only one little bug to report:

Spoiler:

mission inside the atmosphere where you need to get to the nav marker to help the escaping convoy.

I missed the deadline and I still got to progress in the campaign, check the campaign file.. the condition might be wrong.

el hombre vicio...

 

Offline AndrewofDoom

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Re: RELEASE - Wings of Dawn
Spoiler:

mission inside the atmosphere where you need to get to the nav marker to help the escaping convoy.

I missed the deadline and I still got to progress in the campaign, check the campaign file.. the condition might be wrong.


Strange, I think Spoon actually found that bug, or was it the one after it? Not sure.
My Efforts:
SF Knight

20:08:19   AndrewofDoom: Though I find it mildly disturbing that a loli is giggling to mass destruction.
20:10:01   Spoon: I find it mildly arrousing
20:10:07   AndrewofDoom: Woah
20:10:15   Spoon: sound like my kind of loli
20:10:21   Spoon: and im not even a lolicon

 

Offline Spoon

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Re: RELEASE - Wings of Dawn
In the Tech Description, there are still typos. :p Pretty fun so far, by the way. The conversations are really cheesy, but that's to be expected.
I'll play the "not a native speaker" card here and shift the blame completely on my proofreaders  :p
And cheesy dialogue, in my mod?! Impoooossible!

Rage here.
Milkshake is useless when comes to splash some gunboats. She/he just leave me alone to fight hordes of bugs(fighters) with enormous lag, srsly there was no time to optimize bug models?
How i menage to win this mission without upgrading my rig or cheating? HL-*more inane ranting.*

I'm sorry gramps. I know that back in the day you could play every game with a pentium 3. But if your rig cannot handle 900-1400 poly models in an asteroid field that uses retail asteroid models in 2010, you might want to consider upgrading  :p

****, it's longer than I expected (probably because I spent 40min reading the tech descriptions and stuff).

Good work so far, only one little bug to report:

Spoiler:

mission inside the atmosphere where you need to get to the nav marker to help the escaping convoy.

I missed the deadline and I still got to progress in the campaign, check the campaign file.. the condition might be wrong.
Thanks for your bug report. Yes I confirmed this, its a bad case of me forgetting to add a repeat link the campaign file. I have updated the WoD-Core file in the opening page. This should now be Fixed.

Not much spoiler going on here, so I'll just remove those tags :)
This is going to be long so I've decided to split it into parts lest my thoughts escape. This covers up to the

Spoiler:
Start of the R&D Silvia Gauntlet mission
THE GOOD

SPOOON!

I spotted your Itano pun.

MULTIPLE MISSILE TARGETS IN A SINGLE SALVO. WTFAWESOMESAUCE. If there had been nothing else in this spoilerbox sir, you would still have completely justified releasing this campaign in its current state just for that.

Excellent FREDwork over all. Particularly I note that even given different engage orders by the player you've managed to make the AI remember they're escorting something after they carry out the player's orders.
:D

Quote from: NGTM-1R
THE BAD

It's not immediately clear both times you first play as a character just who the player character is.

I agree. I came to realize this too late in the production process to make a change to it. I will learn from this mistake

Quote from: NGTM-1R
Text screen delay is a little too short in early missions but gets better later on.

Capital ships with a shield need a graphical representation so I can tell what state their shields are in!

I know its small and not ideal but this little icon on your hud can tell your target capship's shield status.

Quote from: NGTM-1R
Could have used slightly more proofreading, but not much. Seems to improve the further into the campaign I get.

Some of the ship CB anis appear to have bad green-screen effects. They go see-through at certain angles in their rotation.

There barely even seems to be a point trying to evade Cordi ships in the usual way, and speed actually hurts you fighting them.
I know what you mean about the CB anis you speak of. Its a case of me using a batch command thingy in photoshop to process all the indiviual images. It took forever even with the automated process. So I decided to just shrug and roll with this effect, because editing all those frames by hand would mean a release in 2011  :blah:

Quote
THE OMGWTFLOL
So, uh, Mizuzu and Dawn don't seem to have pants on in the intro movie before pilot selection. We can see pretty low down after all. Just sayin'.

So I spotted When The Dragon Submerges and at least one other track from Gundam Wing. Still holding out for From Uncertainity To Impatience or Rhythm Emotion though.
Strike witches taught me that pants are optional (but no, rest assured they are still wearing pants :p )
And hate to disappoint but Rhythm Emotion and From Uncertainity To Impatience have not been used
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline utops

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Re: RELEASE - Wings of Dawn
My rig can handle better looking games with more pollys, so cut the crap and start optimalization  :P
Besides even when i turn off completly mediavps features, performance do not get any better.
What if ?

 

Offline -Norbert-

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Re: RELEASE - Wings of Dawn
How heavy is "Der Hauptfeldzug von FreeSpace 2" ("Main Freespace 2 Camapign" in german) armor?

There seem to be some minor conflicts with a german version of FS2 I guess  :lol:

[attachment deleted by ninja]

 

Offline Dragon

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Re: RELEASE - Wings of Dawn
Spoon must have used some high number at the end of this line instead of -1, I didn't spotted it, because I have english version.
WoD wasn't tested with german version of FS.
It should be patched, so all custom descriptions will have -1 as a line indicator.
This should prevent such problems.
Also, I think that animated textures used by WoD are the main cause of slowdowns.
I think that it'd be best to do both graphical upgrade and downgrade packs, so WoD will be more customizable.

 

Offline Spoon

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Re: RELEASE - Wings of Dawn
How heavy is "Der Hauptfeldzug von FreeSpace 2" ("Main Freespace 2 Camapign" in german) armor?

There seem to be some minor conflicts with a german version of FS2 I guess  :lol:
Hmmm, if I were to venture a guess, I'd say it to be between medium and very heavy  :p

Spoon must have used some high number at the end of this line instead of -1, I didn't spotted it, because I have english version.
Also, I think that animated textures used by WoD are the main cause of slowdowns.
Only Spoon didn't. You can check for yourself, there is a nice little -1 right there.
This issues is out of my control, I don't have a german version and I did all I could to make it compatible.
And oh yes, surely. These 6 frame 128^ animated glowmaps must be the cau-  wat  :sigh:
« Last Edit: August 23, 2010, 06:19:04 am by Spoon »
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline utops

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Re: RELEASE - Wings of Dawn
Terribly sorry for this whole performance whining issue. Problem was on my side and this problem was too "over" overclocked GPU on direct 3d never had problem with this,but when comes to opengl and Freespace as it is now this was crucial for performance downfall.  Again sorry  :nervous:
What if ?

 

Offline Dragon

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Re: RELEASE - Wings of Dawn
Just checked, there really is a "-1" there.
I don't know what happened then, this was the only possible cause I knew about.
So, I have no idea how "Heavy Reflective" (or "Heavy" if it was the atmospheric mission) could change into "Der Hauptfeldzug von FreeSpace 2".
TBH, I prefer playing english version of FS.