well I'll just add some more information regarding what you can do with this awesome script...
If you know about my questions regarding "death particles", this is the answer for them, this script basically generates particles when a ship dies, you can control the size, speed, effect used, number of particles generated, and even stack multiple particle combinations on the same ship type.
a few cool things this can be used for:
adding more glowy particles when a capship dies
adding a few more big particles with an explosion effect with slow speed, giving more depth to normal explosions
burning trails of fire and smoke going in all direction, apart from the ones we already have on the debris
the latest addition is allowing particles to generate particles, this basically gives us real volumetric burning trails

*these screenshots are an overkill of the effect, but it gets the point across nicely

m!m just wanted to thank you for all the time spent on this, now only thing left to do is getting into trunk, and making it possible to use with weapon impacts as well