Author Topic: Forum game: Game thread  (Read 18378 times)

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Re: Forum game: Game thread
Fleet: 3rd SF
First Action: Major - Move to Aquarius
Second Action: Minor - Move to Vega

 

Offline Dragon

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Re: Forum game: Game thread
Fleet: 2nd LSF
First action: Minor - Use Special - Combined Arms
Second action: Major - Engage Enemy - 3rd Nordera Fleet

 
Re: Forum game: Game thread
Fleet: 2nd SF
First action: Major - Engage enemy - Cordi 2nd fleet
Second action: none

EDIT - fixed derpism
« Last Edit: July 27, 2013, 02:12:17 pm by X3N0-Life-Form »

 

Offline AndrewofDoom

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Re: Forum game: Game thread
Fleet: 1st UGCR
First action: Major - Engage Enemy - 1st Cordi Fleet
Second action: None
My Efforts:
SF Knight

20:08:19   AndrewofDoom: Though I find it mildly disturbing that a loli is giggling to mass destruction.
20:10:01   Spoon: I find it mildly arrousing
20:10:07   AndrewofDoom: Woah
20:10:15   Spoon: sound like my kind of loli
20:10:21   Spoon: and im not even a lolicon

 

Offline Spoon

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Re: Forum game: Game thread
Turn: 2

"Algol, not recieving any reinforcements quickly fell to the unknown alien fleet.
With the 1st LSF's retreat from the system, Draco was secured by the enemy.
The crew of the 2nd CRF loses morale due to the Admiral's choice to retreat from battle."


Battle Results:
Code: [Select]
Draco, 1st LSF retreating

1st Nordera Fleet Fighters: 16+7/2 = 12
1st Nordera Fleet Capital: 14+8/2 = 11
Fighters at 133% Strength
Capital ships at 135% Strength

2nd Nordera Fleet Fighters: 12+5/2 = 9
2nd Nordera Fleet Capital: 10+6/2 = 8
Fighters at 83% Strength
Capital ships at 85% Strength


End strength:
1st LSF Fleet:
Fighter attack strength: 7 (19+2+1)
Capital attack strength: 6 (14+1)
Fighters at 36% Strength
Capital ships at 41% Strength

Code: [Select]
Aldebaran, 1st SF and 2nd SF vs 2nd Cordi

1st SF Fleet Fighters: 20+9 = 29
1st SF Fleet Capital: 18+10 = 28
Fighters at 100% Strength
Capital ships at 100% Strength

2nd SF Fighter attack strength: 15+7 = 22
2nd SF Capital attack strength: 14+8 = 22
Fighters at 74% Strength
Capital ships at 78% Strength

2nd Cordi Fleet:
Fighter attack strength: 14+5 = 19
Capital attack strength: 9+7 = 16
Fighters at 71% Strength
Capital ships at 72% Strength


End strength:
1st SF Fleet:
Fighter attack strength: 18 (18+2)
Capital attack strength: 17 (18)
Fighters at 90% Strength
Capital ships at 92% Strength

2nd SF Fleet:
Fighter attack strength: 12 (18+2)
Capital attack strength: 13 (18)
Fighters at 64% Strength
Capital ships at 70% Strength

2nd Cordi Fleet:
Fighter attack strength: 4 (20)
Capital attack strength: 3 (12)
Fighters at 20% Strength
Capital ships at 22% Strength

Code: [Select]
Aldebaran, 1st UGCR vs 1st Cordi

1st UGCR Fighter attack strength: 25+11 = 36
1st UGCR Capital attack strength: 22+13 = 35
Fighters at 175% Strength
Capital ships at 150% Strength

1st Cordi Fighter attack strength: 24+7 = 31
1st Cordi Capital attack strength: 14+12 = 26
Fighters at 120% Strength
Capital ships at 119% Strength


End strength:
1st UGCR Fleet:
Fighter attack strength: 21 (13+2)
Capital attack strength: 19 (15)
Fighters at 144% Strength
Capital ships at 124% Strength

1st Cordi Fleet:
Fighter attack strength: 17 (30)
Capital attack strength: 10 (18)
Fighters at 84% Strength
Capital ships at 84% Strength

Code: [Select]
Hydra, 2nd LSF and 2nd DD vs 3rd Nordera

2nd LSF Fighter attack strength: 23+8+1 = 32
2nd LSF Capital attack strength: 15+12+1 = 28
Fighters at 100% Strength
Capital ships at 100% Strength

2nd DD Fighter attack strength: 17+8 = 25
2nd DD Capital attack strength: 16+9+4 = 29
Fighters at 100% Strength
Capital ships at 100% Strength

3rd Nordera Fleet Fighters: 12+5 = 17
3rd Nordera Fleet Capital: 10+6 = 16
Fighters at 100% Strength
Capital ships at 100% Strength


End strength:
2nd LSF Fleet:
Fighter attack strength: 21 (19+2+1)
Capital attack strength: 14 (14+1)
Fighters at 93% Strength
Capital ships at 94% Strength

2nd DD Fleet:
Fighter attack strength: 15 (18-1)
Capital attack strength: 15 (17-1)
Fighters at 91% Strength
Capital ships at 92% Strength

3rd Nordera Fleet:
Fighter attack strength: 4 (10+2)
Capital attack strength: 3 (8+2)
Fighters at 43% Strength
Capital ships at 43% Strength

Code: [Select]
Aldebaran, 1st and 3rd Cordi vs 2nd SF

1st Cordi Fighter attack strength: 17+5 = 22
1st Cordi Capital attack strength: 10+9 = 19
Fighters at 84% Strength
Capital ships at 84% Strength

3rd Cordi Fleet Fighters: 20+6 = 26
3rd Cordi Fleet Capital: 12+10 = 22
Fighters at 100% Strength
Capital ships at 100% Strength

2nd SF Fighter attack strength: 12+7 =19
2nd SF Capital attack strength: 13+6 =19
Fighters at 64% Strength
Capital ships at 70% Strength

End strength:

1st Cordi Fleet:
Fighter attack strength: 15 (30)
Capital attack strength: 9 (18)
Fighters at 74% Strength
Capital ships at 74% Strength

3rd Cordi Fleet:
Fighter attack strength: 18 (20)
Capital attack strength: 11 (12)
Fighters at 90% Strength
Capital ships at 90% Strength

2nd SF Fleet:
Fighter attack strength: 5 (18+2)
Capital attack strength: 5 (18)
Fighters at 16% Strength
Capital ships at 29% Strength


Fleet movement Results:
1st SF Fleet, Fomalhaut -> Aldebaran
3rd SF Fleet, Virgo -> Aquarius -> Vega
4th SF Fleet, Sol -> Polaris -> Librae
1st DD Fleet, Tamy -> Aquarius -> Vega
3rd DD Fleet, Scorpius -> Silva
1st CRF Fleet, Tamy -> Aquarius -> Vega
2nd CRF Fleet, Aldebaran -> Tauri
3rd CRF Fleet, Ruba Pegasi -> Tamy
4th CRF Fleet, Harcon -> Ruba Pegasi
2nd UGCR Fleet, Grens -> Sol
1st LSF Fleet, Draco -> Vega -> Aquarius

2nd Cordi Fleet, Aldebaran -> Crux
4th Cordi Fleet, Kardoen -> Draco
1st Nordera Fleet, Draco -> Hydra
2nd Nordera Fleet, Draco -> Hydra
3rd Nordera Fleet, Hydra -> Kardoen
1st ? Fleet, Algol -> Kardoen
1st ? Fleet, In transit to Tauri, ETA Turn 3
2nd ? Fleet, Unknown -> Crux

Other Results:
2nd SF Fleet, Morale from Normal to Low
2nd DD Fleet, Morale from Low to Normal
2nd CRF Fleet, Morale from Very High to High
3rd CRF Fleet, Morale from High to Very High
1st LSF Fleet, Morale from High to Normal
3rd Nordera Fleet, Morale from Very High to Zealous
2nd DD Fleet, Prepared Barrage (and immediately used it)
2nd LSF Fleet, Combined arms (and immediately used it)

2nd CRF Fleet, Resupplied successfully

Algol is now Hostile
Draco is now Hostile

Fleet status:
Code: [Select]
Sol Force: 4/4
1st SF Fleet:
 - Fighter attack strength: 18 (18+2)
 - Capital attack strength: 17 (18)
 - Fighters at 90% Strength, 3rd Gen
 - Capital ships at 92% Strength
 - Morale: Normal

2nd SF Fleet:
 - Fighter attack strength: 5 (18+2)
 - Capital attack strength: 5 (18)
 - Fighters at 16% Strength, 3rd Gen
 - Capital ships at 29% Strength
 - Morale: Low

3rd SF Fleet:
 - Fighter attack strength: 20 (18+2)
 - Capital attack strength: 18 (18)
 - Fighters at 100% Strength, 3rd Gen
 - Capital ships at 100% Strength
 - Morale: Normal

4th SF Fleet:
 - Fighter attack strength: 20 (18+2)
 - Capital attack strength: 18 (18)
 - Fighters at 100% Strength, 3rd Gen
 - Capital ships at 100% Strength
 - Morale: Normal


Delest Defense: 3/3
1st DD Fleet:
 - Fighter attack strength: 17 (18-1)
 - Capital attack strength: 16 (17-1)
 - Fighters at 100% Strength, 2nd Gen
 - Capital ships at 100% Strength
 - Morale: Low
 - Prepare Barrage on Cooldown, Available again on Turn 3

2nd DD Fleet:
 - Fighter attack strength: 16 (18)
 - Capital attack strength: 16 (17)
 - Fighters at 91% Strength, 2nd Gen
 - Capital ships at 92% Strength
 - Morale: Normal
 - Prepare Barrage on Cooldown, Available again on Turn 4

3rd DD Fleet:
 - Fighter attack strength: 17 (18-1)
 - Capital attack strength: 16 (17-1)
 - Fighters at 100% Strength, 2nd Gen
 - Capital ships at 100% Strength
 - Morale: Low


Commonwealth Royal Fleet: 4/4
1st CRF Fleet:
 - Fighter attack strength: 20 (16+2+2)
 - Capital attack strength: 19 (17+2)
 - Fighters at 100% Strength, 3rd Gen
 - Capital ships at 100% Strength
 - Morale: Very High
 - Zeal on Cooldown, Available again on Turn 3

2nd CRF Fleet:
 - Fighter attack strength: 14 (16+2+1)
 - Capital attack strength: 13 (17+1)
 - Fighters at 91% Strength, 3rd Gen
 - Capital ships at 97% Strength
 - Morale: High
 - Zeal on Cooldown, Available again on Turn 3

3rd CRF Fleet:
 - Fighter attack strength: 20 (16+2+2)
 - Capital attack strength: 19 (17+2)
 - Fighters at 100% Strength, 3rd Gen
 - Capital ships at 100% Strength
 - Morale: Very High
 - Zeal on Cooldown, Available again on Turn 4

4th CRF Fleet:
 - Fighter attack strength: 19 (16+2+1)
 - Capital attack strength: 18 (17+1)
 - Fighters at 100% Strength, 3rd Gen
 - Capital ships at 100% Strength
 - Morale: High


United Guilds of Commerce Regulars: 2/2
1st UGCR Fleet:
 - Fighter attack strength: 21 (13+2)
 - Capital attack strength: 19 (15)
 - Fighters at 144% Strength, 3rd Gen
 - Capital ships at 124% Strength
 - Morale: Normal
 - Mercs on Cooldown, Available again on Turn 4

2nd UGCR Fleet:
 - Fighter attack strength: 15 (13+2)
 - Capital attack strength: 15 (15)
 - Fighters at 100% Strength, 3rd Gen
 - Capital ships at 100% Strength
 - Morale: Normal


League Star Forces: 2/2
1st LSF Fleet:
 - Fighter attack strength: 7 (19+2+1)
 - Capital attack strength: 6 (14+1)
 - Fighters at 36% Strength, 3rd Gen
 - Capital ships at 41% Strength
 - Morale: Normal

2nd LSF Fleet:
 - Fighter attack strength: 21 (19+2+1)
 - Capital attack strength: 14 (14+1)
 - Fighters at 93% Strength, 3rd Gen
 - Capital ships at 94% Strength
 - Morale: High
 - Combined Arms on Cooldown, Available again on Turn 4

Reinforcements:
1st LSF Fleet: 4th Gen fighters, ETA Turn 3

Resources:
184 (+71 next turn)
+76 from systems
-5 Mercenary contract

Next turn: Sunday 04-08
« Last Edit: August 21, 2013, 06:17:35 pm by Spoon »
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Lorric

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Re: Forum game: Game thread
Fleet: 2nd CRF
First action: Minor, Travel to Aldebaran
Second Action: Major, Engage 1st Cordi Fleet
« Last Edit: July 31, 2013, 11:58:01 pm by Lorric »

 

Offline AdmiralRalwood

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Re: Forum game: Game thread
Fleet: 1st DD
First action: Minor, move to Draco.
Second action: Major, engage 4th Cordi fleet.
« Last Edit: July 28, 2013, 10:30:36 pm by AdmiralRalwood »
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 

Offline Lepanto

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Re: Forum game: Game thread
Fleet: 4th CRF
First action: Minor, use Zeal
Second action: Major, move to Tamy
"We have now reached the point where every goon with a grievance, every bitter bigot, merely has to place the prefix, 'I know this is not politically correct, but...' in front of the usual string of insults in order to be not just safe from criticism, but actually a card, a lad, even a hero. Conversely, to talk about poverty and inequality, to draw attention to the reality that discrimination and injustice are still facts of life, is to commit the sin of political correctness. Anti-PC has become the latest cover for creeps. It is a godsend for every curmudgeon and crank, from fascists to the merely smug."
Finian O'Toole, The Irish Times, 5 May 1994

Blue Planet: The Battle Captains: Missions starring the Admirals of BP: WiH
Frontlines 2334+2335: T-V War campaign
GVB Ammit: Vasudan strike bomber
Player-Controlled Capship Modding Tutorial

 

Offline CommanderDJ

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Re: Forum game: Game thread
Fleet: 1st SF
First action: Major, engage 1st Cordi Fleet.
Second action: None.
[16:57] <CommanderDJ> What prompted the decision to split WiH into acts?
[16:58] <battuta> it was long, we wanted to release something
[16:58] <battuta> it felt good to have a target to hit
[17:00] <RangerKarl> not sure if talking about strike mission, or jerking off
[17:00] <CommanderDJ> WUT
[17:00] <CommanderDJ> hahahahaha
[17:00] <battuta> hahahaha
[17:00] <RangerKarl> same thing really, if you think about it

 

Offline Jellyfish

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Re: Forum game: Game thread
Fleet: 4th SF
First action: minor, move to Tauri
Second action: major, Defend
"A weapon is only as powerful as its wielder. With this weapon, you'll be but an annoyance, which would greatly dishonor it. With this weapon, I can change history. With me, this weapon can shape the universe."

 

Offline niffiwan

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Re: Forum game: Game thread
Fleet: 2nd UGCR
First action: minor, move to Polaris
Second action: major, move to Fomalhaut
Creating a fs2_open.log | Red Alert Bug = Hex Edit | MediaVPs 2014: Bigger HUD gauges | 32bit libs for 64bit Ubuntu
----
Debian Packages (testing/unstable): Freespace2 | wxLauncher
----
m|m: I think I'm suffering from Stockholm syndrome. Bmpman is starting to make sense and it's actually written reasonably well...

 

Offline AndrewofDoom

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Re: Forum game: Game thread
Fleet: 1st UGCR
First action: Major, engage 1st Cordi Fleet.
Second action: None.
My Efforts:
SF Knight

20:08:19   AndrewofDoom: Though I find it mildly disturbing that a loli is giggling to mass destruction.
20:10:01   Spoon: I find it mildly arrousing
20:10:07   AndrewofDoom: Woah
20:10:15   Spoon: sound like my kind of loli
20:10:21   Spoon: and im not even a lolicon

 
Re: Forum game: Game thread
Fleet: 1st LSF
First Action: Minor, Resupply.
Second Action: Major, Resupply.
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline Veers

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Re: Forum game: Game thread
Fleet: 1st CRF
First action: Minor, move to Draco.
Second action: Major, engage 4th Cordi fleet.
Current Activities/Projects: Ideas and some storyline completed.

ArmA 2&3 Mission Designer and player.


WoD - I like Crystal. <3

  

Offline Torchwood

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Re: Forum game: Game thread
Fleet: 3rd CRF
First Action: Minor - Move to Odin
Second Action: Major - Move to Hydra

 

Offline Enioch

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Re: Forum game: Game thread
Fleet: 3rd DD
First Action: Minor - Prepare Barrage
Second Action: Major - Move to Tamy
'Violence is the last refuge of the incompetent'  -Salvor Hardin, "Foundation"

So don't take a hammer to your computer. ;-)

 
Re: Forum game: Game thread
Fleet: 3rd SF
First Action: Minor - Move to Draco
Second Action: Major - Engage 4th Cordi Fleet
« Last Edit: July 30, 2013, 06:44:09 pm by mobcdmoc3 »

 
Re: Forum game: Game thread
Fleet: 2nd DD
First action: Major, Engage 2nd Nordera
Second action: None
Here goes scripting and copy paste coding
Freespace RTS Mod
Checkpoint/Shipsaveload script

 
Re: Forum game: Game thread
Fleet: 2nd SF
First action: Minor, Travel to Virgo
Second action: Major, Resupply

 

Offline Dragon

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Re: Forum game: Game thread
Fleet: 2nd LSF
First action: Major - Engage Enemy - 2nd Nordera Fleet
Second action:  None