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Fleet: 2nd SF
First Action: Minor - Resupply
Second Action: Major - Defend

 

Offline Lepanto

  • 210
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Fleet: 4th CRF

Minor: Resupply

Major: Travel to Draco
"We have now reached the point where every goon with a grievance, every bitter bigot, merely has to place the prefix, 'I know this is not politically correct, but...' in front of the usual string of insults in order to be not just safe from criticism, but actually a card, a lad, even a hero. Conversely, to talk about poverty and inequality, to draw attention to the reality that discrimination and injustice are still facts of life, is to commit the sin of political correctness. Anti-PC has become the latest cover for creeps. It is a godsend for every curmudgeon and crank, from fascists to the merely smug."
Finian O'Toole, The Irish Times, 5 May 1994

Blue Planet: The Battle Captains: Missions starring the Admirals of BP: WiH
Frontlines 2334+2335: T-V War campaign
GVB Ammit: Vasudan strike bomber
Player-Controlled Capship Modding Tutorial

 

Offline Spoon

  • Moderator
  • 212
  • ヾ(´︶`♡)ノ
-------------------------------------------------Line of Despair--------------------------------------------------
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Spoon

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Turn: 7

"All fleets be advised! The Zy device is somehow affecting the Tauri sun! If this continues the sun might go supernova! We're issuing evacuation orders to the whole system. We don't know how long we have or if the purpose of the device is actually to cause a supernova, but we cannot take any risks. If the sun does go supernova, all Tauri starlances might become unstable."

"Rear Admiral Ivan Dimitrievic Kalazonitov, you presence is requested... or should I say, demanded in the Aquarius system. Your fleet is to rendevous with the 2nd Homeguard by orders of Xiau Yi Delest."

Battle Results:
Code: [Select]
Alderbaran, 1st UGCR, 2nd UGCR vs 1st Zy

1st UGCR Fleet:
Fighter attack strength: 25+11 = 36
Capital attack strength: 22+13 = 35
Fighters at 175% Strength, 3rd Gen
Capital ships at 150% Strength
Morale: Normal

2nd UGCR Fleet:
Fighter attack strength: 23+10 = 33
Capital attack strength: 20+12 = 32
Fighters at 160% Strength, 3rd Gen
Capital ships at 136% Strength
Morale: Normal

1st Zy Fleet:
Fighter attack strength: 22+11 = 33
Capital attack strength: 22+11 = 33
Fighters at 96% Strength
Capital ships at 99% Strength
Morale: Very High


End strength:
1st UGCR Fleet:
Fighter attack strength: 20 (13+2)
Capital attack strength: 18 (15)
Fighters at 142% Strength, 3rd Gen
Capital ships at 117% Strength
Morale: Normal

2nd UGCR Fleet:
Fighter attack strength: 19 (13+2)
Capital attack strength: 15 (15)
Fighters at 127% Strength, 3rd Gen
Capital ships at 103% Strength
Morale: Normal

1st Zy Fleet:
Fighter attack strength: 9 (21+2)
Capital attack strength: 8 (20+2)
Fighters at 27% Strength
Capital ships at 32% Strength
Morale: Very High

Code: [Select]
Hydra, 2nd DD, 1st CSA, 2nd LSF vs 1st Nordera

2nd DD Fleet:
Fighter attack strength: 16+8 = 24
Capital attack strength: 16+8 = 24
Fighters at 78% Strength, 3rd Gen
Capital ships at 80% Strength
Morale: Very High

1st CSA Fleet:
Fighter attack strength: 23+10 = 33
Capital attack strength: 20+12 = 32
Fighters at 100% Strength
Capital ships at 100% Strength
Morale: Normal

2nd LSF Fleet:
Fighter attack strength: 22+8 = 30
Capital attack strength: 15+11 = 26
Fighters at 100% Strength, 3rd Gen
Capital ships at 100% Strength
Morale: High

1st Nordera Fleet:
Fighter attack strength: 15+6 = 21
Capital attack strength: 12+8 = 20
Fighters at 136% Strength
Capital ships at 137% Strength
Morale: High


End Strength:
2nd DD Fleet:
Fighter attack strength: 17 (18+2+2)
Capital attack strength: 14 (17+2)
Fighters at 71% Strength, 3rd Gen
Capital ships at 73% Strength
Morale: Very High

1st CSA Fleet:
Fighter attack strength: 21 (23)
Capital attack strength: 19 (20)
Fighters at 93% Strength
Capital ships at 93% Strength
Morale: Normal

2nd LSF Fleet:
Fighter attack strength: 21 (19+2+1)
Capital attack strength: 14 (14+1)
Fighters at 93% Strength, 3rd Gen
Capital ships at 93% Strength
Morale: High

1st Nordera Fleet:
Fighter attack strength: 8 (10+3)
Capital attack strength: 7 (8+3)
Fighters at 49% Strength
Capital ships at 55% Strength
Morale: Zealous

Code: [Select]
Hydra, 1st Nordera vs 2nd LSF

Nordera special: Kamikaze
2nd LSF Suffers 60% capital ship strength in damage


End Strength:
2nd LSF Fleet:
Fighter attack strength: 20 (19+2)
Capital attack strength: 5 (14)
Fighters at 93% Strength, 3rd Gen
Capital ships at 33% Strength
Morale: Normal

1st Nordera Fleet destroyed.

Code: [Select]
5th Cordi retreat from Aldebaran

1st UGCR Fleet:
Fighter attack strength: 20+9/2 = 15
Capital attack strength: 18+10/2 = 14
Fighters at 142% Strength, 3rd Gen
Capital ships at 117% Strength
Morale: Normal

2nd UGCR Fleet:
Fighter attack strength: 19+8/2 = 14
Capital attack strength: 15+10/2 = 13
Fighters at 127% Strength, 3rd Gen
Capital ships at 103% Strength
Morale: Normal

End Strength:
5th Cordi Fleet:
Fighter attack strength: 14 (20)
Capital attack strength: 6 (12)
Fighters at 48% Strength
Capital ships at 51% Strength
Morale: Normal

Fleet movement Results:
1st LSF, Aldebaran -> Virgo
2nd LSF, Odin -> Hydra
1st SF, Librae -> Tauri
4th SF, Librae -> Tauri
1st CRF, Aquarius -> Vega
4th CRF, Vega -> Draco
1st UGCR, Virgo -> Aldebaran
2nd DD, Hydra -> Odin
1st CSA, Odin -> Hydra

DD 2nd Homeguard, Harcon -> Ruba Pegasi -> Tamy

1st Zy, Aldebaran -> Crux
2nd Zy, Crux -> Aldebaran -> Slipstream Vega ETA Turn 8
3rd Zy, Unknown -> Crux -> Slipstream Vega ETA Turn 9
5th Cordi, Aldebaran -> Crux
2nd Fura'ngle, Aldebaran -> Algol
? Hertak Fleet, Unknown -> Kardoen
2nd Hertak, Draco -> Kardoen
4th Nordera, Kardoen -> Draco


Other Results:
1st Fura'ngle, Morale from Very Low to Normal

1st LSF resupplied
1st SF resupplied
2nd SF resupplied
3rd SF resupplied twice
1st CRF resupplied
2nd CRF resupplied
4th CRF resupplied

Aldebaran from contested to friendly

Fleet status:
Code: [Select]
Sol Force: 4/4
1st SF Fleet:
 - Fighter attack strength: 20 (18+2)
 - Capital attack strength: 18 (18)
 - Fighters at 100% Strength, 3rd Gen
 - Capital ships at 100% Strength
 - Morale: Normal

2nd SF Fleet:
 - Fighter attack strength: 20 (18+2)
 - Capital attack strength: 18 (18)
 - Fighters at 100% Strength, 3rd Gen
 - Capital ships at 100% Strength
 - Morale: Normal

3rd SF Fleet:
 - Fighter attack strength: 20 (18+2)
 - Capital attack strength: 17 (18)
 - Fighters at 98% Strength, 3rd Gen
 - Capital ships at 95% Strength
 - Morale: Normal

4th SF Fleet:
 - Fighter attack strength: 19 (18+2)
 - Capital attack strength: 17 (18)
 - Fighters at 92% Strength, 3rd Gen
 - Capital ships at 93% Strength
 - Morale: Normal


Delest Defense: 3/3
1st DD Fleet:
 - Fighter attack strength: 0 (18+2+1)
 - Capital attack strength: 0 (17+1)
 - Fighters at 0% Strength, 3rd Gen
 - Capital ships at 0% Strength
 - Morale: Dead
 - Inspirational Leader

2nd DD Fleet:
 - Fighter attack strength: 17 (18+2+2)
 - Capital attack strength: 14 (17+2)
 - Fighters at 71% Strength, 3rd Gen
 - Capital ships at 73% Strength
 - Morale: Very High
 - Barrage on Cooldown, Available again on Turn 8
 - Inspirational Leader

3rd DD Fleet:
 - Fighter attack strength: 20 (18+2)
 - Capital attack strength: 16 (17)
 - Fighters at 100% Strength, 3rd Gen
 - Capital ships at 86% Strength
 - Morale: Normal
 - Barrage on Cooldown, Available again on turn 10
 - Barrage prepared.

Commonwealth Royal Fleet: 4/4
1st CRF Fleet:
 - Fighter attack strength: 21 (16+2+3)
 - Capital attack strength: 20 (17+3)
 - Fighters at 100% Strength, 3rd Gen
 - Capital ships at 100% Strength
 - Morale: Zealous

2nd CRF Fleet:
 - Fighter attack strength: 20 (16+2+2)
 - Capital attack strength: 19 (17+2)
 - Fighters at 100% Strength, 3rd Gen
 - Capital ships at 100% Strength
 - Morale: Very High

3rd CRF Fleet:
 - Fighter attack strength: 0 (16+2+2)
 - Capital attack strength: 0 (17+2)
 - Fighters at 0% Strength, 3rd Gen
 - Capital ships at 0% Strength
 - Morale: Dead

4th CRF Fleet:
 - Fighter attack strength: 19 (16+2+1)
 - Capital attack strength: 17 (17+1)
 - Fighters at 100% Strength, 3rd Gen
 - Capital ships at 95% Strength
 - Morale: High

United Guilds of Commerce Regulars: 2/2
1st UGCR Fleet:
 - Fighter attack strength: 20 (13+2)
 - Capital attack strength: 18 (15)
 - Fighters at 142% Strength, 3rd Gen
 - Capital ships at 117% Strength
 - Morale: Normal
 - Mercs on Cooldown, Available again on turn 10

2nd UGCR Fleet:
 - Fighter attack strength: 19 (13+2)
 - Capital attack strength: 15 (15)
 - Fighters at 142% Strength, 3rd Gen
 - Capital ships at 117% Strength
 - Morale: Normal
 - Mercs on Cooldown, Available again on turn 10

League Star Forces: 2/2
1st LSF Fleet:
 - Fighter attack strength: 14 (19+5+1)
 - Capital attack strength: 7 (14+1)
 - Fighters at 40% Strength, 4th Gen
 - Capital ships at 46% Strength
 - Morale: High
 - Combined Arms on Cooldown, Available again on Turn 8

2nd LSF Fleet:
 - Fighter attack strength: 21 (19+2)
 - Capital attack strength: 5 (14)
 - Fighters at 93% Strength, 3rd Gen
 - Capital ships at 33% Strength
 - Morale: Normal

Cyrvan Star Armada: 1/1
1st CSA Fleet:
 - Fighter attack strength: 21 (23)
 - Capital attack strength: 19 (20)
 - Fighters at 93% Strength
 - Capital ships at 93% Strength
 - Morale: Normal

Reinforcements:
1st DD Fleet ETA Turn 10, Sol

Resources:
199 (+67 next turn)
+77 from systems
-10 Mercenary contracts

Next turn: Sunday 29-09
Order deadline: Wednesday: 25-09
« Last Edit: September 19, 2013, 07:29:33 am by Spoon »
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline CommanderDJ

  • Software engineer
  • 210
    • Minecraft
Fleet: 1st SF
First action: Minor, Travel to Aldebaran
Second action: Major, Defend
[16:57] <CommanderDJ> What prompted the decision to split WiH into acts?
[16:58] <battuta> it was long, we wanted to release something
[16:58] <battuta> it felt good to have a target to hit
[17:00] <RangerKarl> not sure if talking about strike mission, or jerking off
[17:00] <CommanderDJ> WUT
[17:00] <CommanderDJ> hahahahaha
[17:00] <battuta> hahahaha
[17:00] <RangerKarl> same thing really, if you think about it

 

Offline niffiwan

  • 211
  • Eluder Class
Fleet: 2nd UGCR
First action: Minor, Travel to Crux
Second action: Major, Attack 1st Zy
Trait: Master in Logistics
« Last Edit: September 20, 2013, 08:55:41 pm by niffiwan »
Creating a fs2_open.log | Red Alert Bug = Hex Edit | MediaVPs 2014: Bigger HUD gauges | 32bit libs for 64bit Ubuntu
----
Debian Packages (testing/unstable): Freespace2 | wxLauncher
----
m|m: I think I'm suffering from Stockholm syndrome. Bmpman is starting to make sense and it's actually written reasonably well...

 

Offline Lorric

  • 212
Fleet: 2nd CRF
First Action: Minor - Travel to Tauri
Second Action: Major - Travel to Aldebaran

 

Offline AndrewofDoom

  • In A.D. 2366 war was beginning
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  • Permanent yuri goggles.
    • Skype
    • Steam
    • Twitter
Fleet: 1st UGCR
First action: Minor, Travel to Crux
Second action: Major, Attack 1st Zy
My Efforts:
SF Knight

20:08:19   AndrewofDoom: Though I find it mildly disturbing that a loli is giggling to mass destruction.
20:10:01   Spoon: I find it mildly arrousing
20:10:07   AndrewofDoom: Woah
20:10:15   Spoon: sound like my kind of loli
20:10:21   Spoon: and im not even a lolicon

 

Offline Veers

  • 29
Fleet: 1st CRF
First action: Minor, Move to Draco
Second action: Major, Attack the 3rd Nordera

« Last Edit: September 19, 2013, 10:00:46 pm by Veers »
Current Activities/Projects: Ideas and some storyline completed.

ArmA 2&3 Mission Designer and player.


WoD - I like Crystal. <3

 

Offline Enioch

  • 210
  • Alternative History Word Writer
Fleet: 3rd DD
First action: Major, Move to Vega
Second action: Minor, Move to Aquarius
'Violence is the last refuge of the incompetent'  -Salvor Hardin, "Foundation"

So don't take a hammer to your computer. ;-)

 
Fleet: 2nd DD
First action: Major, Resupply
Second action: Minor, Travel to Hydra
Here goes scripting and copy paste coding
Freespace RTS Mod
Checkpoint/Shipsaveload script

 

Offline Lepanto

  • 210
  • Believes in Truth
    • Skype
Fleet: 4th CRF

Minor: Zeal

Major: Attack 3rd Nordera
"We have now reached the point where every goon with a grievance, every bitter bigot, merely has to place the prefix, 'I know this is not politically correct, but...' in front of the usual string of insults in order to be not just safe from criticism, but actually a card, a lad, even a hero. Conversely, to talk about poverty and inequality, to draw attention to the reality that discrimination and injustice are still facts of life, is to commit the sin of political correctness. Anti-PC has become the latest cover for creeps. It is a godsend for every curmudgeon and crank, from fascists to the merely smug."
Finian O'Toole, The Irish Times, 5 May 1994

Blue Planet: The Battle Captains: Missions starring the Admirals of BP: WiH
Frontlines 2334+2335: T-V War campaign
GVB Ammit: Vasudan strike bomber
Player-Controlled Capship Modding Tutorial

 
Fleet: 3rd SF
First Action - Minor - Travel to Hydra
Second Action - Major - Defend

 

Offline Jellyfish

  • 29
  • No relent
Fleet: 4th SF
First action: minor, move to Aldebaran
Second action: major, resupply
« Last Edit: September 20, 2013, 01:15:19 pm by Jellyfish »
"A weapon is only as powerful as its wielder. With this weapon, you'll be but an annoyance, which would greatly dishonor it. With this weapon, I can change history. With me, this weapon can shape the universe."

 

Offline Droid803

  • Trusted poster of legit stuff
  • 213
  • /人 ◕ ‿‿ ◕ 人\ Do you want to be a Magical Girl?
    • Skype
    • Steam
Fleet: 1st CSA
First Action: Major, Defend
Second Action: Minor, -op do-nothing


Fleet: 1st CSA
First Action: Minor, Travel to Draco
Second Action: Major, Attack 3rd Nordera
« Last Edit: September 22, 2013, 02:17:56 am by Droid803 »
(´・ω・`)
=============================================================

 
Fleet: 1st LSF
First Action: Minor, Resupply
Second Action: Major, Resupply
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline Dragon

  • Citation needed
  • 212
  • The sky is the limit.
Fleet: 2nd LSF
First Action: Minor, Travel to Odin
Second Action: Major, Resupply

 
Fleet: 2nd SF
First Action: Minor - Travel to Aquarius
Second Action: Major - Travel to Vega

 

Offline Spoon

  • Moderator
  • 212
  • ヾ(´︶`♡)ノ
Re: Forum game: Game thread
Turn: 8


Battle Results:
Code: [Select]
Crux, 1st and 2nd UGCR vs 1st Zy fleet

1st UGCR Fleet:
Fighter attack strength: 20+9 = 29
Capital attack strength: 18+10 = 28
Fighters at 142% Strength, 3rd Gen
Capital ships at 117% Strength
Morale: Normal

2nd UGCR Fleet:
Fighter attack strength: 19+8 = 27
Capital attack strength: 15+10 = 25
Fighters at 127% Strength, 3rd Gen
Capital ships at 103% Strength
Morale: Normal

1st Zy Fleet:
Fighter attack strength: 14+7 = 21
Capital attack strength: 14+7 = 21
Fighters at 57% Strength
Capital ships at 62% Strength
Morale: Very High


End Strength:
1st UGCR Fleet:
Fighter attack strength: 22 (13+2+1)
Capital attack strength: 19 (15+3)
Fighters at 131% Strength, 3rd Gen
Capital ships at 106% Strength
Morale: High

2nd UGCR Fleet:
Fighter attack strength: 18 (13+2+1)
Capital attack strength: 15 (15+1)
Fighters at 116% Strength, 3rd Gen
Capital ships at 92% Strength
Morale: High

1st Zy Fleet:
Destroyed

Code: [Select]
Draco, 1st CRF, 4th CRF and 1st CSA vs 3rd Nordera

1st CRF Fleet:
Fighter attack strength: 21 (16+2+3)
Capital attack strength: 20 (17+3)
Fighters at 100% Strength, 3rd Gen
Capital ships at 100% Strength
Morale: Zealous
 
4th CRF Fleet:
Fighter attack strength: 19 (16+2+1)
Capital attack strength: 17 (17+1)
Fighters at 100% Strength, 3rd Gen
Capital ships at 95% Strength
Morale: High
 
1st CSA Fleet:
Fighter attack strength: 21 (23)
Capital attack strength: 19 (20)
Fighters at 93% Strength
Capital ships at 93% Strength
Morale: Normal
 
3rd Nordera Fleet:
Fighter attack strength: 10 (10+3)
Capital attack strength: 9 (8+3)
Fighters at 69% Strength
Capital ships at 70% Strength
Morale: Zealous

End Strength:
1st CRF Fleet:
Fighter attack strength: 21 (16+2+3)
Capital attack strength: 20 (17+3)
Fighters at 97% Strength, 3rd Gen
Capital ships at 97% Strength
Morale: Zealous
 
4th CRF Fleet:
Fighter attack strength: 20 (16+2+2)
Capital attack strength: 18 (17+2)
Fighters at 97% Strength, 3rd Gen
Capital ships at 92% Strength
Morale: Very High
 
1st CSA Fleet:
Fighter attack strength: 21 (23)
Capital attack strength: 18 (20)
Fighters at 90% Strength
Capital ships at 90% Strength
Morale: Normal
 
3rd Nordera Fleet:
Destroyed

Code: [Select]
Hydra, 1st Fura'ngle and Hertak Flag Fleet vs 2nd DD Fleet

1st Fura'ngle Fleet:
Fighter attack strength: 24+15 = 39
Capital attack strength: 30+12+5 = 47
Fighters at 150% Strength
Capital ships at 150% Strength
Morale: Normal

Hertak Flag Fleet:
Fighter attack strength: 25+18 = 43
Capital attack strength: 35+13+5 = 53
Fighters at 200% Strength
Capital ships at 500% Strength
Morale: Normal

2nd DD Fleet:
Fighter attack strength: 22+10 = 32
Capital attack strength: 19+11+4 = 34
Fighters at 100% Strength, 3rd Gen
Capital ships at 100% Strength
Morale: Very High


End strength:
1st Fura'ngle Fleet:
Fighter attack strength: 21 (16)
Capital attack strength: 27 (20)
Fighters at 134% Strength
Capital ships at 133% Strength
Morale: Normal

Hertak Flag Fleet:
Fighter attack strength: 25 (25)
Capital attack strength: 35 (35)
Fighters at 184% Strength
Capital ships at 482% Strength
Morale: Normal

2nd DD Fleet:
Fighter attack strength: 0
Capital attack strength: 0
Fighters at 18% Strength, 3rd Gen
Capital ships at 0% Strength
Morale: Dead

Code: [Select]
Hydra, 2nd Hertak vs 3rd SF

2nd Hertak Fleet:
Fighter attack strength: 21+15 = 36
Capital attack strength: 29+11 = 40
Fighters at 96% Strength
Capital ships at 98% Strength
Morale: Normal

3rd SF Fleet:
Fighter attack strength: 20+9+2 = 31
Capital attack strength: 17+10+2 = 29
Fighters at 98% Strength, 3rd Gen
Capital ships at 95% Strength
Morale: Normal


End strength:
2nd Hertak Fleet:
Fighter attack strength: 14 (22)
Capital attack strength: 21 (30)
Fighters at 65% Strength
Capital ships at 69% Strength
Morale: Normal

3rd SF Fleet:
Fighter attack strength: 12 (18+1)
Capital attack strength: 9 (18-1)
Fighters at 62% Strength, 3rd Gen
Capital ships at 55% Strength
Morale: Low

Code: [Select]
Vega, 2nd SF vs 2nd Zy

2nd SF Fleet:
Fighter attack strength: 20+9 = 29
Capital attack strength: 18+10 = 28
Fighters at 100% Strength, 3rd Gen
Capital ships at 100% Strength
Morale: Normal

2nd Zy Fleet:
Fighter attack strength: 22+11 = 33
Capital attack strength: 21+11 = 32
Fighters at 100% Strength
Capital ships at 100% Strength
Morale: High


End strength:
2nd SF Fleet:
Fighter attack strength: 14 (18+2)
Capital attack strength: 12 (18)
Fighters at 67% Strength, 3rd Gen
Capital ships at 66% Strength
Morale: Normal

2nd Zy Fleet:
Fighter attack strength: 16 (21+1)
Capital attack strength: 15 (20+1)
Fighters at 71% Strength
Capital ships at 72% Strength
Morale: High

Fleet movement Results:
1st UGCR, Aldebaran -> Crux
2nd UGCR, Aldebaran -> Crux
1st CRF, Vega -> Draco
2nd CRF, Librae -> Tauri -> Aldebaran
2nd DD, Odin -> Hydra
3rd DD, Draco -> Vega -> Aquarius
1st SF, Tauri -> Aldebaran
2nd SF, Virgo -> Aquarius -> Vega
3rd SF, Odin -> Hydra
4th SF, Tauri -> Aldebaran
2nd LSF, Hydra -> Odin
1st CSA, Hydra -> Draco

1st Fura'ngle, Kardoen -> Hydra
2nd Fura'ngle, Algol -> Kardoen
2nd Hertak, Kardoen -> Hydra
Flag Hertak, Kardoen -> Hydra
3rd Hertak, Unknown -> Kardoen


Other Results:
1st UGCR, Morale from Normal to High
2nd UGCR, Morale from Normal to High
2nd LSF, Morale from Normal to High
3rd SF, Morale from Normal to Low

2nd Fura'ngle, Morale from Very low to Normal

1st LSF resupplied twice
2nd LSF resupplied
4th SF resupplied

Vega from friendly to contested
Crux from hostile to contested
Hydra from friendly to contested

Fleet status:
Code: [Select]
Sol Force: 4/4
1st SF Fleet:
 - Fighter attack strength: 20 (18+2)
 - Capital attack strength: 18 (18)
 - Fighters at 100% Strength, 3rd Gen
 - Capital ships at 100% Strength
 - Morale: Normal

2nd SF Fleet:
 - Fighter attack strength: 14 (18+2)
 - Capital attack strength: 12 (18)
 - Fighters at 67% Strength, 3rd Gen
 - Capital ships at 66% Strength
 - Morale: Normal

3rd SF Fleet:
 - Fighter attack strength: 12 (18+2-1)
 - Capital attack strength: 9 (18-1)
 - Fighters at 62% Strength, 3rd Gen
 - Capital ships at 55% Strength
 - Morale: Low

4th SF Fleet:
 - Fighter attack strength: 19 (18+2)
 - Capital attack strength: 17 (18)
 - Fighters at 92% Strength, 3rd Gen
 - Capital ships at 93% Strength
 - Morale: Normal


Delest Defense: 3/3
1st DD Fleet:
 - Fighter attack strength: 0 (18+2+1)
 - Capital attack strength: 0 (17+1)
 - Fighters at 0% Strength, 3rd Gen
 - Capital ships at 0% Strength
 - Morale: Dead
 - Inspirational Leader

2nd DD Fleet:
 - Fighter attack strength: 0 (18+2+2)
 - Capital attack strength: 0 (17+2)
 - Fighters at 0% Strength, 3rd Gen
 - Capital ships at 0% Strength
 - Morale: Dead
 - Inspirational Leader

3rd DD Fleet:
 - Fighter attack strength: 40 (18+5+1)
 - Capital attack strength: 31 (17+1)
 - Fighters at 190% Strength, 4th Gen
 - Capital ships at 176% Strength
 - Morale: High
 - Barrage on Cooldown, Available again on turn 10
 - Barrage prepared.
 - Inspirational Leader
 - Master of Logistics

Commonwealth Royal Fleet: 4/4
1st CRF Fleet:
 - Fighter attack strength: 21 (16+2+3)
 - Capital attack strength: 20 (17+3)
 - Fighters at 97% Strength, 3rd Gen
 - Capital ships at 97% Strength
 - Morale: Zealous

2nd CRF Fleet:
 - Fighter attack strength: 20 (16+2+2)
 - Capital attack strength: 19 (17+2)
 - Fighters at 97% Strength, 3rd Gen
 - Capital ships at 92% Strength
 - Morale: Very High

3rd CRF Fleet:
 - Fighter attack strength: 0 (16+2+2)
 - Capital attack strength: 0 (17+2)
 - Fighters at 0% Strength, 3rd Gen
 - Capital ships at 0% Strength
 - Morale: Dead

4th CRF Fleet:
 - Fighter attack strength: 20 (16+2+2)
 - Capital attack strength: 18 (17+2)
 - Fighters at 100% Strength, 3rd Gen
 - Capital ships at 95% Strength
 - Morale: Very High
 - Zeal on Cooldown, Available again on turn 11

United Guilds of Commerce Regulars: 2/2
1st UGCR Fleet:
 - Fighter attack strength: 20 (13+2+1)
 - Capital attack strength: 17 (15+1)
 - Fighters at 131% Strength, 3rd Gen
 - Capital ships at 106% Strength
 - Morale: High
 - Mercs on Cooldown, Available again on turn 10

2nd UGCR Fleet:
 - Fighter attack strength: 18 (13+2+1)
 - Capital attack strength: 15 (15+1)
 - Fighters at 116% Strength, 3rd Gen
 - Capital ships at 92% Strength
 - Morale: High
 - Mercs on Cooldown, Available again on turn 10

League Star Forces: 2/2
1st LSF Fleet:
 - Fighter attack strength: 25 (19+5+1)
 - Capital attack strength:15 (14+1)
 - Fighters at 100% Strength, 4th Gen
 - Capital ships at 100% Strength
 - Morale: High

2nd LSF Fleet:
 - Fighter attack strength: 22 (19+2+1)
 - Capital attack strength: 10 (14+1)
 - Fighters at 100% Strength, 3rd Gen
 - Capital ships at 63% Strength
 - Morale: High

Cyrvan Star Armada: 1/1
1st CSA Fleet:
 - Fighter attack strength: 21 (23)
 - Capital attack strength: 18 (20)
 - Fighters at 90% Strength
 - Capital ships at 90% Strength
 - Morale: Normal

Reinforcements:
1st DD Fleet ETA Turn 10, Sol
3rd CRF Fleet ETA Turn 11, Sol
4th Gen fighters, All SF fleets, Turn 10


Resources:
149 (+64 next turn)
+74 from systems
-10 Mercenary contracts
« Last Edit: October 30, 2013, 08:15:38 am by Spoon »
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Enioch

  • 210
  • Alternative History Word Writer
Re: Forum game: Game thread
Fleet: 3rd DD
First action: Minor, Move to Vega
Second action: Major, Attack 2nd Zy
'Violence is the last refuge of the incompetent'  -Salvor Hardin, "Foundation"

So don't take a hammer to your computer. ;-)