Author Topic: Re: CVS Builds  (Read 83325 times)

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Yep. That's what I meant :) Although if that fixes the problem we'll have to look into what was changed between the two.
Im pretty sure that did the trick, previously the game would freeze/crash 5 minutes into the nebula missions but now i finished 4 missions without problems. I havent given it much stress but i think its gonna be ok, too bad for the new engine graphics. :)

 

Offline Cobra

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Ok, two things, both good and bad news.

The bad news is that 3D radar is still busted.

the good news is that my family has saved 15% on car insurance by switching to Geico!

nah, the REAL good news is that -img2dds works perfectly again. :D
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline taylor

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nah, the REAL good news is that -img2dds works perfectly again. :D
And I just added mipmap support for it too.  With the next build you can use -img2dds and -mipmap and the compressed textures will have full mipmaps generated.  Also the compression quality is now set to it's highest level.  This is slower (no extra memory used), but since the compression stuff only operates during level load, it won't affect game speed in a negative way.

 

Offline Cobra

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*bows before taylor* you rock. :D
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline CaptJosh

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taylor, what about that fix you were too tired to commit the other night? Did you remember to commit it later?
CaptJosh

There are only 10 kinds of people in the world;
those who understand binary and those who don't.

  

Offline taylor

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taylor, what about that fix you were too tired to commit the other night? Did you remember to commit it later?
Which fix?  I've made a dozen or so commits so far this week and have more on the way.

What I've put in since Sunday:

- fix mission log bug that cut off cargo names if the name didn't fit on one line
- fix str_split_once() to not mistakenly chop a word in half
- use gr_aaline() for OpenGL rendering of stars, like D3D does
- fix bad check that prevented asteroids from rotating on their axes
- add ai_profiles fix to dictate how fast a ship will go with something docked to it (to fix FSPort bug)
- friendly turrets targetting bombs fix (fixed again by Goober who basically reverted his original, very minor, bug in the first place)
- small anim cleanups, may have caused an issue for big endian machines
- add extra commands for viewing when in Alt-Pause mode (view from target, change target, etc.)
- fix Alt-Pause view so that it resets to original view state when you exit pause mode
- fix cutscene subtitles that I broke earlier
- GCC 4.1 fixes for FC5 (more coming)
- properly deal with a non-communicative wing issue with comm menu
- use hints for best quality in compression with -img2dds and mipmaps with -mipmap (OGL only on both counts)
- add mipmap creation support to -img2dds
- have debug log report full uncompressed -> compressed sizes for an ANI rather than per frame when using -img2dds
- out-of-bounds fix for when sounds get unloaded (someone noticed this and filed a Mantis bug on it)

If the fix in question isn't one of those then you'll have to refresh my memory.

 

Offline CaptJosh

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The one where you said the bug was all Goober's fault.
CaptJosh

There are only 10 kinds of people in the world;
those who understand binary and those who don't.

 

Offline taylor

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The one where you said the bug was all Goober's fault.
Ah, the turret targetting bug.  Yeah that went in.  And it wasn't really his fault per se (more of a joke really), just a small mistake, like we all make.  There was a logic change which was hitting where it didn't used to and the original code, though it worked, didn't properly allow for that particular logic change.  I've made far worse mistakes. :)

 

Offline CaptJosh

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Ok then, time do do a CVS download and compile new windows and linux builds.
CaptJosh

There are only 10 kinds of people in the world;
those who understand binary and those who don't.

 

Offline IPAndrews

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Any chance of some newer pre-compiled builds being made available on the web?
Be warned: This site's admins stole 100s of hours of my work. They will do it to you.

 

Offline madaboutgames

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Any chance of some newer pre-compiled builds being made available on the web?

Ditto
*The Earth Brakiri War*
*B5 Star Fury Pilot*

Are You Ready?  Find Out!
www.heatemup.co.uk

Visit  -  http://proxima-fleet.com for the heatemup Forums.

 

Offline taylor

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Any chance of some newer pre-compiled builds being made available on the web?
I'm posting new OS X and Linux builds this weekend, but you probably aren't interested in those. :)

I not going to have access to a Windows box with a compiler for a few weeks at least so you won't be getting Windows builds from me.  Perhaps Goober or someone else will have some time to post something.

 

Offline redmenace

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Actually give me a couple of hours. I have some made for 3/23.
Government is the great fiction through which everybody endeavors to live at the expense of everybody else.
              -Frederic Bastiat

 

Offline Trivial Psychic

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The Trivial Psychic Strikes Again!

 

Offline CaptJosh

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Do you mean to tell me that I have doubly wasted my time downloading all this cvs code in that not only is there NOT a borland c++ builder project file, but that if I had waited another couple hours, I'd have another build?  :mad: :hopping:
CaptJosh

There are only 10 kinds of people in the world;
those who understand binary and those who don't.

 

Offline Goober5000

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Do you mean to tell me that I have doubly wasted my time downloading all this cvs code in that not only is there NOT a borland c++ builder project file, but that if I had waited another couple hours, I'd have another build? :mad: :hopping:

Looks that way. :nervous:

 

Offline CaptJosh

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Not to mention the fact that now that I managed to convert the MSVC++ project files to Borland C++ Builder project files, I can't get anything to build anyway, because I get errors. So I'm just going to reboot into linux, do a CVS refresh there, and compile a new linux build.
CaptJosh

There are only 10 kinds of people in the world;
those who understand binary and those who don't.

 

Offline neoterran

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okay, couple of hours is up !  :shaking: :eek: :eek2: :nervous: :confused: :hopping: :pimp: :lol:
Official Taylor Fan Club Member.
Chief Grognard.
"How much code could a coder code if a coder could code code?"

 

Offline IPAndrews

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Redmenace is clearly holding back on the public builds to prevent Professor Chaos there (CaptJosh) flooding the world by means of an outside tap in a fit of genocidal rage.  :drevil:
Be warned: This site's admins stole 100s of hours of my work. They will do it to you.

 

Offline CaptJosh

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*calls the nice young men in their clean white coats for IPAndrews*
CaptJosh

There are only 10 kinds of people in the world;
those who understand binary and those who don't.