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The IS names are a hodgepodge of mismatched references and misaligned mythologies. The Clan names are totemic, coherent, and threatening.Of course it all probably comes down to whether you started playing with the superb MW2, the beautiful MW3, or the somewhat plastic MW4.
You can only pick up 20 tonners that are completely out of play, and the 100 tonner must have TSM activated. Then you get to use it as a club .
The four medium lasers and short-range missiles make the "Mech a good close-range fighter, while its internal structure gives the arms and hands enormous power. This has created many horror stories concerning Atlases and their ability to pick up medium-sized 'Mechs with one hand and fling them to the ground as though they were mere toys,
Horrors stories...about something it can do. The context suggests this is something it is actually capable of, but doesn't really get the chance to, not that this is something it's not capable of but people credit it with anyways.
Bah. Daishi>Direwolf, and Mad Cat>Timberwolf. Inner Sphere all the way.
EDIT: You do not own the jumpship. You hitch rides with scheduled jumpships. If you had a jumpship, you would be more than just a simply mercenary.
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