Author Topic: HTL Medusa  (Read 87094 times)

0 Members and 1 Guest are viewing this topic.

Offline Dragon

  • Citation needed
  • 212
  • The sky is the limit.
Excellent.
This is exactly how it should look, amazing work Sab0o.

 

Offline Mars

  • I have no originality
  • 211
  • Attempting unreasonable levels of reasonable
I think the bluish armor rings on the engines don't look as good as the rest of it , but I am unsure.

(I definitely like it on the middle back though)

 

Offline Dragon

  • Citation needed
  • 212
  • The sky is the limit.
Blueish armor rings?
I don't see anything like that on it.

  

Offline Mars

  • I have no originality
  • 211
  • Attempting unreasonable levels of reasonable

 

Offline Dragon

  • Citation needed
  • 212
  • The sky is the limit.
They don't seem bluish nor out of place to me.
They're fine.

 

Offline Herra Tohtori

  • The Academic
  • 211
  • Bad command or file name



Mars, do you see differently coloured bands in some or all of these gradients?

(The first one is a simple linear gradient, middle one uses dithering to increase perceived colour depth, bottom one also uses adaptive supersampling).


If you do, your display is probably in need of some calibration.
There are three things that last forever: Abort, Retry, Fail - and the greatest of these is Fail.

 

Offline Shivan Hunter

  • 210
  • FRED needs lambdas!
that is to say your display is in need of some GARRUS VAKARIAN

ahem. Um. Yeah. Well. :nervous:

nice model ;)

 

Offline BrotherBryon

  • 29
  • Resident Lurker
Holy Crap. SHIVANS! Tours

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq


Here's what I've done today.
No weathering yet. I'm trying to finish the basic texture first.
Line spammage has been toned down a bit on top.

That's pretty ****ing awesome. A-grade work, can't wait to see the weathering.

 

Offline Black Wolf

  • Twisted Infinities
  • 212
  • Hey! You! Get off-a my cloud!
    • Visit the TI homepage!
Wow - it really is amazing hom much difference that blue made. The new colour sceme is much better, and the decrease in the total number of armour plates brings back a lot more of the solid "lump of iron" look of the old medusa, and I think (along with the elimination of the blue) helps to eliminate the post-capella feel of the old texture. One suggestion I would make would be to swap the two major colours on the missile pods, so that the base colour is dark grey, and the armour belt running over the top is the lighter green of the main body. This would better emulate those forward dark tips on the pods - I think they're important, since they break the ship up into large patches of distinct colour - Cockpit, main body and rear pods, pod tips, brown engine tips and dark engine back. The current texs have much smaller patches, which arguably looks more detailed, but, again, makes the ship look less solid (note, I'm not against stuff like the dark grey plates on the side of the body behind the cockpit - yes, they break up the large blocks of colour, but in a subtle way that emphasizes the detail on the model, whereas swapping the relative positions of the dark and light on the engine block does it quite obviously and unneccesarily, IMO).

Another suggestion - maybe experiment with desaturating and increasing the brightness on one or two of the plates on the main body? The effect on the original is subtle, so it wouldn't have to be much, but I think it'd look good, and simulate the sort of brighter patches on the original texture. It's a pretty hit and miss technique though, so if you do decide to try it, the decision to actually use it would be very much in your court.

Finally (and I know this is still somewhat early days, and they're yet to come :)) I can;t wait to see all the dirt, weathering, decals etc. that will really make it look like a battered old relic.
TWISTED INFINITIES · SECTORGAME· FRONTLINES
Rarely Updated P3D.
Burn the heretic who killed F2S! Burn him, burn him!!- GalEmp

 

Offline Mongoose

  • Rikki-Tikki-Tavi
  • Global Moderator
  • 212
  • This brain for rent.
    • Steam
    • Something
Man, a little splash of coloring, and I can pretty much cross off everything I said earlier.  Awesome stuff. :)

 

Offline Kolgena

  • 211
Now that's a medusa.

 

Offline Dilmah G

  • Failed juggling
  • 211
  • Do try it.
Indeed, bang up job, mate. :D

 

Offline MatthTheGeek

  • Captain Obvious
  • 212
  • Frenchie McFrenchface
This. Is an awesome job. Although the main hull colour is still too gray compared to the original, this is definitely going into the right direction.



You can see that the colour scheme of the original is a bit more green-ish. Quick pick at the texture showed that RGB 132-140-132 seems to be the main colour theme of the original.
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline TacOne

  • 26
  • Dabbling Modder
I think the contrast between the grey pods and green-ish central hull looks better than the original.

 

Offline Ravenholme

  • 29
  • (d.h.f)
I think the contrast between the grey pods and green-ish central hull looks better than the original.

/agree

I'd rather have something that looks similar but better than being a slave to the original colour scheme.
Full Auto - I've got a bullet here with your name on it, and I'm going to keep firing until I find out which one it is.

<The_E>   Several sex-based solutions come to mind
<The_E>   Errr
<The_E>   *sexp

 

Offline Trivial Psychic

  • 212
  • Snoop Junkie
The reference image shows that the missile pods should be darker gray near the front, then lighter for the main and aft sections.  The your maps have the reverse.  You may wish to correct this.
The Trivial Psychic Strikes Again!

 

Offline Commander Zane

  • 212
  • Spoot Knight of Anvils
The black looks like scorch marks, it would probably be added eventually.

 

Offline Trivial Psychic

  • 212
  • Snoop Junkie
Actually, I was referring to the darker gray which terminates abruptly at that wavy line, which is not as dark as but independent of the scorch marks you mentioned.
The Trivial Psychic Strikes Again!

 

Offline Spoon

  • 212
  • ヾ(´︶`♡)ノ
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them