Then we have to be careful. Without reinforcements an unexpected 1 vs 2 defense situation can easily turn into a disaster for a defending fleet not at 100% since retreating also causes damage.
Hate to say I told you so (well, not you
specifically) but I did
warn the front-line fleets that they should be careful until the reinforcements arrive. The worst part is that, even if defending a system, you can't resupply unless you retreat to an uncontested system.
I.e., damage is permanent
, unless you retreat or completely
destroy the enemy. That will really
mess us up. We will need to coordinate our movements perfectly, so that the new arrivals support the veterans. Best thing would probably be to have two fleets constantly in the front lines, fighting the good fight and two resupplying.
And if I ever manage to get promoted, I know what trait I'll choose. Master of logistics, all the way. 1% to 100% in one turn, suckers!