Author Topic: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)  (Read 251294 times)

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Offline Colonol Dekker

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
 :lol: :lol:
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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
Quote
Future Work Estimates Are Just That: Estimates

I don't understand how people can criticize them. I mean, the Star Citizen Devs all have their Real Lives that consumes a lot of time (golfing, party etc). It's not like they're paid for their work on SC.

 

Offline Buckshee Rounds

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
Quote
This helps to help the team focus and scope their tasks, especially in the case of tech development. Every team needs target dates, so you may see dates adjust when we get more accurate information and understanding of what’s needed to be completed.

You'd be forgiven for thinking they had just started development on SQ42 instead of being at it for the past 7 years.

Come to think of it, with a 1.5 year deadline, they probably are just starting on it.

 

Offline Spoon

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
But how can this be? Didn't Croberts promise SQ42 several years ago?! Surely he couldn't be a lying con artist who scams dumb backers who have more money than brains?
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Offline Novachen

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
Q2 2020? Really?!

Until then they need a new game engine, because Star Citizen begins to look outdated already.

Not to speak of, that you will be able to play SC on Smartphones then... and that has nothing to do with Roberts' vision that want to show, that a PC is still the Masterrace.
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Offline Aesaar

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
Ben said in 2015 that he played through every mission of SQ42 and it was amazing then.  Imagine how much better it is now!

 
Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
Ben said in 2015 that he played through every mission of SQ42 and it was amazing then.  Imagine how much better it is now!

Am I reading a little cynism there?!? When the game will be out it be retro gold! :cool:

 

Offline MikeRoz

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
I can't help but notice that nobody is talking about how CIG released their financials for everyone to see. Surely the top minds of HLP/SomethingAwful/Gooncitizen_Refunds will be able to point out the line item for CR's nose candy?
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Offline Det. Bullock

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
SQ42 beta scheduled for Q2 2020

https://robertsspaceindustries.com/roadmap/board/2-Squadron-42

This is obviously great news for Store Citizen!

By that time we'll likely have Rebel Galaxy Outlaw on Steam.
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Offline Scotty

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
I am incredibly happy that this thread title is still so amazingly relevant X years later.

 
Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
That's making me curious somehow. Let's do a little thought experiment and skip a couple years: imagine yourself on the 1.1.2025. What would the status of Star Citizen be like?

a) Still unreleased with people still funding for some reason.
b) Canceled entirely.
c) Released and one of the most popular games ever made (maybe leadership change?).
d) Released but only mediocre (more or less like a normal game).
e) Released but epic fail.
f) Something different.

I'm somewhere between D and F.


 

Offline Colonol Dekker

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
B, D, E, F.

Elon Musk will have us fighting daleks by the time SC releases.
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Offline 666maslo666

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
8 years development time for a very complex game, while also establishing a new studio and under significantly changing scope and funding. 2020 is kinda disappointing not unreasonable.

CIG now seems to be valued at ~500 million, so even if pledges stop tomorrow (and they will not), they will have enough funding to continue for a few years by inviting investors.

Alpha 3.4 is released today. Good progress on PU this year.
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Offline The E

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
8 years development time for a very complex game, while also establishing a new studio and under significantly changing scope and funding.

Squadron 42 isn't that complex a project, CIG's corporate structure is needlessly byzantine, and changing scope is ... well. That's really a management competence thing, isn't it? As in, competent management would've been able to reign in the Robertsian impulse to make a game that is everything to everyone (but, most importantly, Roberts' last chance to work with real Hollywood actors).

8 years dev time is completely insane. Very few projects with a dev cycle that protracted have ever come out good.
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Offline 666maslo666

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
Squadron 42 depends on LOTS of Persistent Universe technology and that is what makes it so complex. In many ways it will be more like Skyrim or RDR rather than an ordinary linear campaign.

changing scope is ... well. That's really a management competence thing, isn't it?

You are implying changing scope is a bad thing, but it is not. Change of the scope is the correct decision because funding greatly changed, too. Expanding the game when more funds are available is a good thing. Even if it takes longer to release. As long as they ultimately deliver a bigger game, of course. With at least several years of operation remaining, I am quite confident they will.
« Last Edit: December 21, 2018, 03:07:51 am by 666maslo666 »
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Offline Colonol Dekker

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
Funding shouldn't change the original design.   Invest the extra in servers or stop taking money. 
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Offline 666maslo666

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
Funding shouldn't change the original design.   Invest the extra in servers or stop taking money. 

That makes zero sense.
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Offline The E

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
You are implying changing scope is a bad thing, but it is not. Change of the scope is the correct decision because funding greatly changed, too. Expanding the game when more funds are available is a good thing. Even if it takes longer to release. As long as they ultimately deliver a bigger game, of course. With at least several years of operation remaining, I am quite confident they will.

Dude.

I write software for a living. Changing scope is such a bad thing that the industry has developed a bunch of ways to deal with it in an orderly manner that still allows developers to produce something usable, no matter how many times the customer changes their minds in the process.
Changing scope is always a bad thing. It's always disruptive and always causes issues and delays above and beyond what even the most conservative estimate showed. For a project to change scope as much as Star Citizen has is almost certainly going to be fatal (see also: Duke Nukem Forever, Daikatana). It is certainly not a recipe for success; There is no game in video game history that had its scope changed as much as Star Citizen did, and no game in history with such a shaky foundation in terms of its business model.

Tell us, maslo, what's the easiest way to earn Idris money in game? Until you can answer that question (i.e. until such time as CIG has figured out how to build an ingame economy [or, for that matter, a game stable enough to allow development of an economy]), I'd be a bit more wary about any "good news" coming out of CIG.

Funding shouldn't change the original design.   Invest the extra in servers or stop taking money. 

That makes zero sense.

Au contraire, mon frere, it makes all kinds of sense. We've seen this again and again in crowdfunded projects: The likelihood of a project succeeding depends a lot on how well the project is budgeted and planned out before the campaign even starts. That includes budgeting and scheduling any and all stretch goals. CIG never did that, they just threw out tons of commitments with no real idea of what the scope actually was.
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Offline Colonol Dekker

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
Funding shouldn't change the original design.   Invest the extra in servers or stop taking money. 

That makes zero sense.


That makes zero sense.   See above.
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Offline 666maslo666

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Re: Wing Commander 6: The Undiscovered Release Date (Star Citizen Thread)
You cannot avoid greatly changing the scope of the game when your funding changes by an order of magnitude during development, from an original of $20 million to $200+ million. Developing a $20 million game when you can do a $200 million one would be utter stupidity, and you know it. "Changing scope is bad" may be a good heuristic but it completely fails for projects such as Star Citizen.
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