Yesterday, i updated all cruisers textures.
The result is quite more good.
Yes, 100 Polys for each turret, 1100 polys added only for turrets
With 22 Turrets, on my Nupetiet...
The conversion of my original model in *.STL creates a lot of polys (on curved surfaces) by comparaison with a classic cad software, but the shape is perfect, a cylinder is a cylinder, no faces. That's why my models are bigger.
But no size problem with all "Cubic models" like the ARMD or the SDF1.
In my biggest battle, i'm using in the same time: 25 Cruisers with an average size of 4000 Polys each, more 60 other litttle ships.