Author Topic: Freespace 2: First Person Shooter  (Read 72085 times)

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Freespace 2: First Person Shooter
Roger that Flipside. I'll get on that ASAP. For now I need to see what my friend has on weapon design. Latter folks.

 

Offline aldo_14

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NB:  GC isn't powered by a Radeon per se -  The GPU (Flipper) was developed by a Canadian company (ArtX), which was bought over by ATI after winning the contract.

Of course, you could say that the Radeons are Flipper-based, but I'm not sure on that side of thing.......especially as I looked at the Flipper 2 years ago, before Nintendo had released anything beyond cache size info.

 
Freespace 2: First Person Shooter
Half Life 2 is looking less and less impressive every day that passes past its 'promised' release date. It won't stop Valve from buying all the accolades if it turns out crap though.

 

Offline Ghostavo

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Quote
And besides all of that, you guys are looking at an ALPHA for the game for gods sake. ITS AN ALPHA! And usually Alpha's tend to look better then they really are. But other then that, I loved the original Half Life, and that's why people still play it regardless of graphical quality. Counterstrike has more players then Starcraft and Battlefield 1942 combined. MORE then that even. It just keeps going up.


:wtf:

The game is in Beta phase right now or else launch of the game would only be possible in September or something like that...

And people play CS because it's the cheapest, less thought required game out there. Pong "moves your brain" more than CS.

I'm not here to flame or to insult anyone, I'm just giving out what I know (or at least think I know).

If you're going to make a FPS out of FS2 I advise you, just like tons of people here did, to at least choose a game that has been released and that you know how to work with, etc, etc, etc...
Judging from your previous posts, you should work with the original Half-Life and not be especting the release of the sequel.

And one last thing, do not judge games that are still to be release by screenshots, no matter how good or bad they appear to you.

Oh, and I forgot... StarCraft rules!!! Never forget that!! :p
« Last Edit: March 17, 2004, 02:56:29 pm by 1606 »
"Closing the Box" - a campaign in the making :nervous:

Shrike is a dirty dirty admin, he's the destroyer of souls... oh god, let it be glue...

 

Offline aldo_14

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Why has this thread turn into a bashing thread for a game which is not even out yet, and which we haven't even seen screenshotsa of for many months?

 

Offline Raven2001

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Quote
Originally posted by Flipside
I think it's incredibly conceited of Raven to suggest that he is the only person on HLP who works on other mods


Far from it... you NEVER saw a post written by ME stating that I'm the ONLY one who works on other mods... if you still have doubts, please go read the post again, word by word, each one seperately, and then put them togheter in a single sentence, and I'm sure you will see that I never said such thing....
Yeah, I know you were waiting for a very nice sig, in which I was quoting some very famous scientist or philosopher... guess what?!? I wont indulge you...

Why, you ask? What, do I look like a Shivan to you?!?


Raven is a god.

 

Offline Raven2001

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Oh, btw TC, I do have to agree with everyone else about HL2... maybe it won't be the best game to mod...

My personalpreferenct would be Halo, or Halo2 if you are still on simple stuff (stuff that isn't related to a particular game) during your development when it comes out for PC... (if it will ever be out for PC, I have no idea :rolleyes: )
Yeah, I know you were waiting for a very nice sig, in which I was quoting some very famous scientist or philosopher... guess what?!? I wont indulge you...

Why, you ask? What, do I look like a Shivan to you?!?


Raven is a god.

 

Offline Rictor

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Freespace 2: First Person Shooter
OK, I'm not going to read 7 pages, but wasn't someone already making a Doom 3 Freespace conversion. I don't mean as an FPS, but was actually replacing the models to accomodate a simulation of space flight.

And as for an FPS, I think thr Doom3 engine would be a good match. The silver-tech feel fits in pretty well with what an FS TC might entail; namely the interiors of spaceships.

You can also get the creepy Shivan atmosphere using the various cool lighting effects.

  

Offline Sandwich

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Guys, don't make me split this thread or start deleting posts. I really don't like doing that. Bad things happen. Stuff. You know.

Kaz, your "HL's engine sucked monkey nads" comment was wonderfully descriptive, especially coming from someone who is always reminding us to back up our claims in the various debates we've had. ;) Mind you, you did explain a bit more a few posts further on, but still...

TC: Back when I had the inkling to do a Freespace FPS, I decided to do it in the Serious Sam engine, for a few reasons:
1 - It handles non-standard character movement scriptings very well
2 - It supports multiple gravity fields (good for hallfight scenes)
3 - It's able to scale down graphically to support very low end computers (think 3D graphics at 320x240 resolution) or upwards to support bump mapping, reflections, haze, fog, colored lights, etc.
4 - IIRC, it comes with all the MODding tools you need AFAIK
5 - It can probably be found for cheap in bargain bins, for those who don't have the game.

Anyway, the character model animation flexibility and multiple grav fields were what really made the decision for me.

Unfortunately, not many people around here knew how to or were willing to earn how to help me MOD, plus army got in the way, soo.... it never was conceived, really.
SERIOUSLY...! | {The Sandvich Bar} - Rhino-FS2 Tutorial | CapShip Turret Upgrade | The Complete FS2 Ship List | System Background Package

"...The quintessential quality of our age is that of dreams coming true. Just think of it. For centuries we have dreamt of flying; recently we made that come true: we have always hankered for speed; now we have speeds greater than we can stand: we wanted to speak to far parts of the Earth; we can: we wanted to explore the sea bottom; we have: and so  on, and so on: and, too, we wanted the power to smash our enemies utterly; we have it. If we had truly wanted peace, we should have had that as well. But true peace has never been one of the genuine dreams - we have got little further than preaching against war in order to appease our consciences. The truly wishful dreams, the many-minded dreams are now irresistible - they become facts." - 'The Outward Urge' by John Wyndham

"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill

 

Offline Flipside

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< I too have RL issues and help as I can in some projects when tasks are given to me, and although not as fast as I work for my own project (of course... to me what is mine  ), I DO THINGS for those projects... >

 

Offline aldo_14

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Quote
Originally posted by Rictor
OK, I'm not going to read 7 pages, but wasn't someone already making a Doom 3 Freespace conversion. I don't mean as an FPS, but was actually replacing the models to accomodate a simulation of space flight.

And as for an FPS, I think thr Doom3 engine would be a good match. The silver-tech feel fits in pretty well with what an FS TC might entail; namely the interiors of spaceships.

You can also get the creepy Shivan atmosphere using the various cool lighting effects.


suggested (the fly-y thing), rather than started, I think.  I'm not sure - I'd wait to see both games running - nay, released - before judging which is more suited.......

 

Offline Raven2001

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Quote
Originally posted by Flipside
< I too have RL issues and help as I can in some projects when tasks are given to me, and although not as fast as I work for my own project (of course... to me what is mine  ), I DO THINGS for those projects... >


That's exactly what I said Flipside, and if needed I'll say it again.

Now, I do ask you to read the sentence, and the whole post btw, if you find anything like "I'm the only on who does" or "everyone else doesn't do anything". If you don't have the patience, I can already advance to you that you won't find anything along that idea...
I said that "many people don't do anything".

The worst thing to do is to twist what has been written, please don't do it again Flip...
Yeah, I know you were waiting for a very nice sig, in which I was quoting some very famous scientist or philosopher... guess what?!? I wont indulge you...

Why, you ask? What, do I look like a Shivan to you?!?


Raven is a god.

 

Offline Flipside

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For one thing Raven, I did read your post, from the start, twice, and got a different message. This does not mean I am twisting your words, ok, it means your words have multiple meanings to the one you intended. So I would greatly appreciate accusations to be at least in some part researched.
Also, I stated in my post that you 'seemed to imply' > once again, if you are going to start accusing people of not reading posts, I would recommend you do the same.
Finally, a simple 'I think you may have misunderstood what I meant', for a first statement, is a far politer way of approaching the problem.
« Last Edit: March 17, 2004, 03:47:11 pm by 394 »

 

Offline Sandwich

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Keep it calm, please. :)
SERIOUSLY...! | {The Sandvich Bar} - Rhino-FS2 Tutorial | CapShip Turret Upgrade | The Complete FS2 Ship List | System Background Package

"...The quintessential quality of our age is that of dreams coming true. Just think of it. For centuries we have dreamt of flying; recently we made that come true: we have always hankered for speed; now we have speeds greater than we can stand: we wanted to speak to far parts of the Earth; we can: we wanted to explore the sea bottom; we have: and so  on, and so on: and, too, we wanted the power to smash our enemies utterly; we have it. If we had truly wanted peace, we should have had that as well. But true peace has never been one of the genuine dreams - we have got little further than preaching against war in order to appease our consciences. The truly wishful dreams, the many-minded dreams are now irresistible - they become facts." - 'The Outward Urge' by John Wyndham

"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill

 

Offline Lightspeed

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This thread has gotten so perfectly useless... :)

If you're serious about it, TC, I would try getting something done before posting anything to the community. People are a lot more likely to join in when you've got prospects of getting something done.
Modern man is the missing link between ape and human being.

 

Offline Flipside

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Fair enough Sandwich, sorry :D

 
Freespace 2: First Person Shooter
As I said, over and over, I'm workin on it. But as I've also said, over and over, I need to get my **** together FIRST, like how it would be designed, BEFORE I even got anything going at all. Even if I had the game in front of me ready to go, I still wouldnt be able to jump in and MOD it right off the bat. So, I'm using the time inbetween now and the release date to come up with enough ideas so that I have everything the way I need it. Trust me, it takes longer than a week. And other then that, I will need input from folks who know FS2 really well and so I can build off what they tell me. For instance, the guys working with the timelines or something would know a lot about the history of the FS2 universe, so in that plan I would use the information to construct battle areas. So in other words:

It would take just as much time to plan then it would for any other game. Keep your pants on. I've made up my mind. Half Life 2 IS the game of choice, and I'm learning how to use up the Half Life Orignial tools in order to get the hang of all this MODing going around. But I'm sure we all agree on one thing: I redefined the word: Newbie
« Last Edit: March 17, 2004, 04:27:45 pm by 1718 »

 

Offline Kazan

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Tin Can: I never said the IDEA was bad - infact i like the idea

Your choice of engine is poor, your attitude is beyond unacceptable, and you had the postcount++ thing going on


you last post makes me think that the flogging may have finally sunk in and that you will actually have a future here.
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Offline aldo_14

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Quote
Originally posted by Kazan
your attitude is beyond unacceptable,


:lol:

 
Freespace 2: First Person Shooter
What's so funny? :rolleyes:

I'm willing to forget about all the kiddy bull**** going on and all the tactless posts you made regarding the engine I'm using, but as much as you guys tell me that I dont know if its any good, how do YOU guys know its bad? You dont. So that is why I am getting the original Half Life tools and setting them up on my computer RIGHT AT THIS MOMENT. So, I'll be ready for Half Life 2 with the experience as well as the idea. Can you guys just TRUST me for once and let me handle it myself, just like everyone says?

Ill get it done. Its my saying: I dont do anything halfway.