This query should problaby be for both Lighy and Taylor. With eff files now making an entrance with DaBrain's contributions, what is the potential for having ship texture anis being replaced with DDS based eff? I know that both the ani and static pcx glowmaps are 8-bit based and do not require the extra 32-bit afforded by jpg, tga, or dds, but could a switch to dds/eff for the animated glowmaps improve performance? Even if they are of little use for glowmaps, there could be a potential for animated primary skins on ships that are supposed to be organic, such as many of the ships from the B5 universe. Are eff for textures feasable?