Author Topic: Shinemaps development thread [updated weekly!]  (Read 76816 times)

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Offline Trivial Psychic

  • 212
  • Snoop Junkie
Shinemaps development thread [updated weakly!]
I detect the business end of a beam cannon in your future.
The Trivial Psychic Strikes Again!

 

Offline Lightspeed

  • Light Years Ahead
  • 212
Shinemaps development thread [updated weakly!]
Updated!

Three new freighters, the Satis is one of them. There's new animated glowmaps as well for the shivan freighter :)

Check the first post, the readme or Milliways for more news and the linkies.
Modern man is the missing link between ape and human being.

 

Offline Singh

  • Hasn't Accomplished Anything Special Or Notable
  • 211
  • Degrees of guilt.
Shinemaps development thread [updated weakly!]
duuuude.
The Satis looks awesome - which is a good thing, since i'll be using it very soon ;) ;7
"Blessed be the FREDder that knows his sexps."
"Cursed be the FREDder that trusts FRED2_Open."
Dreamed of much, accomplished little. :(

 

Offline Janos

  • A *really* weird sheep
  • 28
Shinemaps development thread [updated weakly!]
Yo, update Milliways with these screenshots so we can all watch them together. Or are they there and am I just retarded?
lol wtf

 

Offline Lightspeed

  • Light Years Ahead
  • 212
Shinemaps development thread [updated weakly!]
They aren't.... yet.

I've been planning on doing proper screenshots for the site (i.e with real thumbnails), but i'm lazy.
Modern man is the missing link between ape and human being.

 
Re: Shinemaps development thread [updated weekly!]
6.0?!

WOW!!!

I'm happy now.

 
Shinemaps development thread [updated weakly!]
Today is?

Release day? Anything new for us?
If you want to be ready for Wing Commander Saga: The Darkest Dawn, then download and play the prologue first.

Here,

http://www.wcsaga.com/downloads/files/download/releases-prologue-setup-exe.html

Then, while waiting for the Darkest dawn, Download Starshatter 4.02

http://www.starshattermods.com/infusions/pro_download_panel/download.php?did=214

You 'll understand why once you have.

 

Offline JR2000Z

  • 27
Shinemaps development thread [updated weakly!]
I can't believe it's friday already.
I finally destoryed the Shivan armada and all I got was this lousy T shirt.

 

Offline Trivial Psychic

  • 212
  • Snoop Junkie
Shinemaps development thread [updated weakly!]
Quote
Originally posted by GT-Keravnos
Today is?

Release day? Anything new for us?

Quote
On Lightspeed's Milliways Site
New texture development zips released! The good news is that three new ships are included with the files - this time it's the freighters. There's also animated glowmaps for the shivan transport. The bad news is, that next week, there will be no release on friday. I will be gone the whole week, and get back on friday night. Maybe, there'll be a small release on Saturday or Sunday (DaB has some textures nearly ready), but it won't be anything big, I'm afraid. Of course things will progress normally once I'm back ;-)
The Trivial Psychic Strikes Again!

 

Offline Liberator

  • Poe's Law In Action
  • 210
Shinemaps development thread [updated weakly!]
oh, poopy...
So as through a glass, and darkly
The age long strife I see
Where I fought in many guises,
Many names, but always me.

There are only 10 types of people in the world , those that understand binary and those that don't.

 

Offline DaBrain

  • Screensniper
  • 212
    • Shadows of Lylat board
Shinemaps development thread [updated weakly!]
I could release some new maps. But they have no shinemaps...
I think LS will get them exclusive, so he can create shinemaps for them and release them with his package. The bad thing is I'm away for a week. So wait for a really big release in two weeks. :) (I've just started working on the Boanerges. Looks far easier to improve than the supportship map...)
--------------------------------------------------
SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
----------------------------------

 

Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
Shinemaps development thread [updated weakly!]
or the sekhmat/nepthys...
Freelance Modeler | Amateur Artist

 

Offline DaBrain

  • Screensniper
  • 212
    • Shadows of Lylat board
Shinemaps development thread [updated weakly!]
I think Turambar worked on the nepthys. But that was long time ago...

There is an old preview of my Orion maps somewhere in the celebration thread.
--------------------------------------------------
SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
----------------------------------

 

Offline JR2000Z

  • 27
Shinemaps development thread [updated weakly!]
I don't see the linkey for the new files on the site.
I finally destoryed the Shivan armada and all I got was this lousy T shirt.

 

Offline Lightspeed

  • Light Years Ahead
  • 212
Shinemaps development thread [updated weakly!]
You don't?

And rawr, i'm back. ;)

I've had some horrible nights, so depending on how I feel tomorrow you might yet get something this weekend :)
Modern man is the missing link between ape and human being.

 
Shinemaps development thread [updated weakly!]
We eagerly await, oh mighty one. :D

*bows

 

Offline JR2000Z

  • 27
Shinemaps development thread [updated weakly!]
Hold on, I thought 6.0 was last week's version. :confused:
I finally destoryed the Shivan armada and all I got was this lousy T shirt.

 

Offline StratComm

  • The POFressor
  • 212
  • Cameron Crazy
    • http://www.geocities.com/cek_83/index.html
Shinemaps development thread [updated weakly!]
It was.  No release this week.
who needs a signature? ;)
It's not much of an excuse for a website, but my stuff can be found here

"Holding the last thread on a page comes with an inherent danger, especially when you are edit-happy with your posts.  For you can easily continue editing in points without ever noticing that someone else could have refuted them." ~Me, on my posting behavior

Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Liberator

  • Poe's Law In Action
  • 210
Shinemaps development thread [updated weakly!]
Quote
Originally posted by DaBrain
(I've just started working on the Boanerges...


Thank God in Heaven!  That is quite possibly the ugliest ship in the fleet and it's not even a great bomber to boot, the Artemis can do almost as much damage(assuming non-helios since it's a special deployment warhead) in a similar period of time and can dogfight a bit to boot.
So as through a glass, and darkly
The age long strife I see
Where I fought in many guises,
Many names, but always me.

There are only 10 types of people in the world , those that understand binary and those that don't.

 

Offline DaBrain

  • Screensniper
  • 212
    • Shadows of Lylat board
Shinemaps development thread [updated weakly!]
Quote
Originally posted by Liberator
That is quite possibly the ugliest ship in the fleet  


I hope I can do something to change that. :)



See ya all. I'm off to Prague for one week.
--------------------------------------------------
SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
----------------------------------