(The only really unfair thing about it is the FPS raep caused by the Karunas.)
Blargh... at one point I actually was playing in debug mode, and wondering why the frak I was getting 5 FPS. I only figured it out after I had a chance to look at my HUD and saw all the RAM allocation stuff in the upper right corner...
Yeah, I just beat it by filling my banks entirely with Slammers except one bank of Paveways, and using those on some beam cannons. (that was the hardest bit for me at least... I always lost one of the forward Karunas to beamspam. Or got pwned by flying into one
). Excellent 'epilogue' mission (Sunglare), and very, very good credits soundtrack. Actually, all the BP music is invariably awesome.
(I did notice that your credits.tbl is the one from AoA, not WiH. Bug?)
I'll write a more detailed review in a few days, maybe after I get settled back at uni. For the moment, I'll only say that WiH was the single most atmospheric, compelling FS campaign I've played to date. Can't wait for more.