Author Topic: [WIP] Shattered Stars: A Deepness Within  (Read 114701 times)

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Re: [WIP] Shattered Stars: A Deepness Within Act 0 (DEMO)
Unless you have a real dead line after which you'll be unable to work on it (like getting a really time intense job) there's no reason not to push back deadlines.

 
Re: [WIP] Shattered Stars: A Deepness Within Act 0 (DEMO)
he changed to next year sorry guys but ive told you

he has mutch to letn

 

Offline Nyctaeus

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Re: [WIP] Shattered Stars: A Deepness Within Act 0 (DEMO)
Nine years here taught me about many things about FS modding. The only legit deadline is: When it's done - is one of the most important ones.
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Re: [WIP] Shattered Stars: A Deepness Within Act 0 (DEMO)
Ah, december 6th... 2019?

 
Re: [WIP] Shattered Stars: A Deepness Within Act 0 (DEMO)
Nine years here taught me about many things about FS modding. The only legit deadline is: When it's done - is one of the most important ones.

The only legit deadline is flatline  :p

 

Offline NeonShivan

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Re: [WIP] Shattered Stars: A Deepness Within Act 0 (DEMO)

This is just a whole new level of terrible.  Like Sonichu terrible.

R

Do I want to know what Sonichu is?
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Offline Cobra

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Re: [WIP] Shattered Stars: A Deepness Within Act 0 (DEMO)



This is just a whole new level of terrible.  Like Sonichu terrible.

R

Do I want to know what Sonichu is?

Not really but the delusion level is the same.
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline JSRNerdo

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Re: [WIP] Shattered Stars: A Deepness Within Act 0 (DEMO)
If you are Bryan See and the delusion becomes reality.
About what kind of the missions you get?
Is it the PBR models? The well-fredded campaign?
The sensible plot?
Or...
AKA [`_`]
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The Last Stand: A very episodic capship command mini-campaign
Breakthrough: A pretty standard but not really capship command mission

 
Re: [WIP] Shattered Stars: A Deepness Within Act 0 (DEMO)
If you are Bryan See and the delusion becomes reality.
About what kind of the missions you get?
Is it the PBR models? The well-fredded campaign?
The sensible plot?
Or...

Well he refuses to use Esarais ships because they're not good enough (don't even have PBR), even though the only custom ships in there yet (UIMS) have as many polies as during the early 2000s; the story probably sounds like a parody campaign to the average player... aside that having a mod pack that works without errors would be a milestone.

 

Offline Colonol Dekker

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Re: [WIP] Shattered Stars: A Deepness Within Act 0 (DEMO)
I'm actually having trouble understanding why I keep checking in on this.
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Offline Nyctaeus

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Re: [WIP] Shattered Stars: A Deepness Within Act 0 (DEMO)
I'm actually having trouble understanding why I keep checking in on this.
Entertainment? Daily dose of troll-humor? I'm not gonna lie myself that I'm doing the same for anything else.
If you are Bryan See and the delusion becomes reality.
About what kind of the missions you get?
Is it the PBR models? The well-fredded campaign?
The sensible plot?
Or...

Well he refuses to use Esarais ships because they're not good enough (don't even have PBR), even though the only custom ships in there yet (UIMS) have as many polies as during the early 2000s; the story probably sounds like a parody campaign to the average player... aside that having a mod pack that works without errors would be a milestone.
Waaat? He uses lots of old and even tilemapped ships, not to mention that he has no idea about making proper PBR texture.
Exile | Shadow Genesis | DA Profile | P3D Profile

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Re: [WIP] Shattered Stars: A Deepness Within Act 0 (DEMO)
I did not use Steve-O's Federal Fighter pack, nor Esarai's, but I plan to use them anyway, at least not in this mod for the moment. They're not updated to use PBR maps, sadly.
I've presumed that he missed some word due to the ending of the sentence.

 

Offline Rampage

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Re: [WIP] Shattered Stars: A Deepness Within Act 0 (DEMO)
I'm actually having trouble understanding why I keep checking in on this.

What of it’s just so bad that it’s good?

I’m resisting the daily temptation to become his white knight (as many have tried), but crawling down this rabbit hole is eerily addictive.  Cuz you can’t make this **** up.

R

 

Offline Colonol Dekker

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Re: [WIP] Shattered Stars: A Deepness Within Act 0 (DEMO)
. . . .

[attachment deleted by admin]
Your friendly Orestes tactical controller
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
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Offline Bryan See

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Re: [WIP] Shattered Stars: A Deepness Within Act 0 (DEMO)
Today is the first of December, thirteen days to first Demo release. Let me give you an update. FREDding is proceeding up until finish. Testing reveals no mod-related problems.

To anyone who say about me and my delusions, I am therefore giving a rebuttal.

Waaat? He uses lots of old and even tilemapped ships, not to mention that he has no idea about making proper PBR texture.
It's for certain amount of Shivan ships, ranging from the Ojas to ST Azrael (though mjn.mixael was said to be doing it) to ST Xerxes to SA Aslesa to SCv Bryn to SCv Armaros to SC Sephiroth to SJ Amritaya, to name a few. Even the Arachnas, Vassago, Samael and Kismat are tile-mapped. All UIMS craft (except the Danube Class and Nova Class vessels, which are temporarily based on the SOC corvette taken from the 2011 Inferno Model Dump) are taken from Diaspora, Galaxian 3 and Starblade. For the latter two I used psxmultirip and Milkshape, and then used Blender and PCS2 for conversion. They are placeholder/temporary models. As for making proper PBR textures, I am still learning.

The Battura, Bosconian and Sadeen, much like the UIMS ships, are placeholder/temporary models. They will be replaced by hi-poly versions at a later date.

As for whether this being a parody campaign, it isn't. It is the epilogue to the FreeSpace saga following Blue Planet. That being said, the storyline must have something to do with it, given the timeline crosses over to that of UGSF and Mortal Engines (see Darker Projects' Star Trek: The Section 31 Files Seasons 1 to 3, where it crosses over to Doctor Who, namely the Time Lords and the Daleks). The plot is hundreds or thousands of years into the future, sometimes overlapping with the time period where the events of the 2018 film Mortal Engines take place, the Shivans are battling the Cylons, which have evolved into what is now known as the UIMS, and there are many types, be it UIMSΔ and UIMSΩ, while dealing with those who banished from the Great Council formed by Brahma in the First Time by Vishnu and the Vishnans. The demo is a prequel to the campaign, and as such, it takes place some time after the last scene of the 2018 Mortal Engines film. You want to expect the characters from that film? No. Not a chance. The only mentions of them and the events concerning them are limited to the Tech Room, Fiction Viewer, Command Briefing and Debriefing. Ridge Racer references? Not a chance either. Even Mizuiro Blood? I hope there are references.

In this two-mission branching Demo campaign, you'll play as a Shivan that has been attacked by an unknown enemy within Shivan space after being awoken from hibernation days earlier. You'll defend the fleet until reinforcements arrive while fighting off UIMS ships. There you'll choose to go to either the juggernaut or the superdestroyer or jump. Jumping will allow the player to fly a Raguel cruiser in a capship command mission. Flying to the juggernaut allows you to fly a bomber against capships, while flying to the superdestroyer allows you to fly a fighter. Of course, there will be appearances by the Battura, Bosconian and Sadeen ships. And there will be Blue Planet-style introns helping the player (e.g. the player is given an anima influence-produced weapon).

From the bottom of my heart, I'm not an idiot. I'm trying to regain lost ground because of education obligations. I will release the Demo on December 14.
Bryan See - My FreeSpace Wiki User Page (Talk, Contributions)

Campaigns:
FreeSpace: Reunited - Shattered Stars

Ships:
GTS Hygeia, GTT Argo, SC Raguel

 

Offline Spoon

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Re: [WIP] Shattered Stars: A Deepness Within Act 0 (DEMO)
Quote
Testing reveals no mod-related problems.
Wouter please confirm.
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[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Strygon

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Re: [WIP] Shattered Stars: A Deepness Within Act 0 (DEMO)
Quote
Testing reveals no mod-related problems.
Wouter please confirm.

If this is true, I will actually be impressed.
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Re: [WIP] Shattered Stars: A Deepness Within Act 0 (DEMO)
Quote
Testing reveals no mod-related problems.
Wouter please confirm.

It probably just means that the mod hasn't broken his PC (yet). ;)

 

Offline Bryan See

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Re: [WIP] Shattered Stars: A Deepness Within Act 0 (DEMO)
Quote
Testing reveals no mod-related problems.
Wouter please confirm.

It probably just means that the mod hasn't broken his PC (yet). ;)
Aside from the following engine/driver issues in regards to Unicode Mode filed on GitHub.

Models, including skyboxes, won't display
TrueType fonts don't display in Release builds while appearing in Debug builds when Unicode Mode is enabled

In the meantime, I'll just finish up the remaining two missions and release them on Knossos. A post-release update of the demo is possible.

EDIT: Update: I've updated my ModDB entry to reflect the Demo's release. And there's a page about this mod on the FreeSpace wiki.
« Last Edit: December 01, 2018, 04:27:12 pm by Bryan See »
Bryan See - My FreeSpace Wiki User Page (Talk, Contributions)

Campaigns:
FreeSpace: Reunited - Shattered Stars

Ships:
GTS Hygeia, GTT Argo, SC Raguel

 
Re: [WIP] Shattered Stars: A Deepness Within Act 0 (DEMO)
you saw begin on happynewyear you idiot