Today is the first of December, thirteen days to first Demo release. Let me give you an update. FREDding is proceeding up until finish. Testing reveals no mod-related problems.
To anyone who say about me and my delusions, I am therefore giving a rebuttal.
Waaat? He uses lots of old and even tilemapped ships, not to mention that he has no idea about making proper PBR texture.
It's for certain amount of Shivan ships, ranging from the Ojas to ST Azrael (though mjn.mixael was said to be doing it) to ST Xerxes to SA Aslesa to SCv Bryn to SCv Armaros to SC Sephiroth to SJ Amritaya, to name a few. Even the Arachnas, Vassago, Samael and Kismat are tile-mapped. All UIMS craft (except the Danube Class and Nova Class vessels, which are temporarily based on the SOC corvette taken from the 2011 Inferno Model Dump) are taken from Diaspora, Galaxian 3 and Starblade. For the latter two I used psxmultirip and Milkshape, and then used Blender and PCS2 for conversion. They are placeholder/temporary models. As for making proper PBR textures, I am still learning.
The Battura, Bosconian and Sadeen, much like the UIMS ships, are placeholder/temporary models. They will be replaced by hi-poly versions at a later date.
As for whether this being a parody campaign, it isn't. It is the epilogue to the FreeSpace saga following Blue Planet. That being said, the storyline must have something to do with it, given the timeline crosses over to that of UGSF and Mortal Engines (see Darker Projects' Star Trek: The Section 31 Files Seasons 1 to 3
, where it crosses over to Doctor Who, namely the Time Lords and the Daleks). The plot is hundreds or thousands of years into the future, sometimes overlapping with the time period where the events of the 2018 film Mortal Engines take place, the Shivans are battling the Cylons, which have evolved into what is now known as the UIMS, and there are many types, be it UIMSΔ and UIMSΩ, while dealing with those who banished from the Great Council formed by Brahma in the First Time by Vishnu and the Vishnans. The demo is a prequel to the campaign, and as such, it takes place some time after the last scene of the 2018 Mortal Engines film. You want to expect the characters from that film? No. Not a chance. The only mentions of them and the events concerning them are limited to the Tech Room, Fiction Viewer, Command Briefing and Debriefing. Ridge Racer references? Not a chance either. Even Mizuiro Blood? I hope there are references.
In this two-mission branching Demo campaign, you'll play as a Shivan that has been attacked by an unknown enemy within Shivan space after being awoken from hibernation days earlier. You'll defend the fleet until reinforcements arrive while fighting off UIMS ships. There you'll choose to go to either the juggernaut or the superdestroyer or jump. Jumping will allow the player to fly a Raguel cruiser in a capship command mission. Flying to the juggernaut allows you to fly a bomber against capships, while flying to the superdestroyer allows you to fly a fighter. Of course, there will be appearances by the Battura, Bosconian and Sadeen ships. And there will be Blue Planet-style introns helping the player (e.g. the player is given an anima influence-produced weapon).
From the bottom of my heart, I'm not an idiot. I'm trying to regain lost ground because of education obligations. I will release the Demo on December 14.