Author Topic: Shinemaps development thread [updated weekly!]  (Read 61546 times)

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Offline Gloriano

  • silver dracon
  • 210
  • Machina terra
Shinemaps development thread [updated weakly!]
Wow, fantastic work :)
You must have chaos within you to give birth to a dancing star.- Nietzsche

When in despair I remember that all through history the way of truth and love has always won; there have been tyrants and murderers, and for a time they can seem invincible, but in the end they always fall.- Mahatma Gandhi

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Shinemaps development thread [updated weakly!]
Wow, that Artemis looks fantastic indeed. :)
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Flaser

  • 210
  • man/fish warsie
Shinemaps development thread [updated weakly!]
Wow, really nice.

The only problem is I've been so pampered with your earlier LSD high-res releases that I feel somehow cheated when I see lowres (or semi) work again.

Still Awsome job.
"I was going to become a speed dealer. If one stupid fairytale turns out to be total nonsense, what does the young man do? If you answered, “Wake up and face reality,” you don’t remember what it was like being a young man. You just go to the next entry in the catalogue of lies you can use to destroy your life." - John Dolan

 

Offline übermetroid

  • Current Father Of Samus
  • 28
  • He who dares wins.
Shinemaps development thread [updated weakly!]
LS, I am able to get some very nice screens with your new maps...  Keep up the good work!
"This is your life and it's ending one minute at a time."

 

Offline Lightspeed

  • Light Years Ahead
  • 212
Shinemaps development thread [updated weakly!]
Someone update the mediaVPs with them, then :)

Anyway, here we go. And I hold my promises. Alternate Leviathan skin :)



Of course, the release won't be until tomorrow (with friday's build), but here's a request to Kazan in advance:

Altered Ships.tbl

Completely retail ships.tbl with the new Leviathan model reference. Alternate textures need a second (model-wise identical of course) model to be referenced in the tables, so as it is now it's not multiplayer compatible untill the changed table is validated. This is my humble request. :)

The model files will be included in tomorrow's zip as well (optimized some of the textures on the original HTL Fenris, there was a lot of memory wasting with it.) :)
Modern man is the missing link between ape and human being.

 

Offline magatsu1

  • 210
Shinemaps development thread [updated weakly!]
I think I love you.


will you marry me ?


seriously, that is some pretty amazin' stuff
Blitzerland: Knows what he's talkin' about

 

Offline redmenace

  • 211
Shinemaps development thread [updated weakly!]
Quote
Originally posted by magatsu1
I think I love you.


will you marry me ?


seriously, that is some pretty amazin' stuff

down boy

lightspeed...;7
Government is the great fiction through which everybody endeavors to live at the expense of everybody else.
              -Frederic Bastiat

 

Offline Lightspeed

  • Light Years Ahead
  • 212
Shinemaps development thread [updated weakly!]
Quote
Originally posted by magatsu1
I think I love you.


will you marry me ?


Depends. How much money do you have? :p
Modern man is the missing link between ape and human being.

 

Offline Singh

  • Hasn't Accomplished Anything Special Or Notable
  • 211
  • Degrees of guilt.
Shinemaps development thread [updated weakly!]
Oh God..........
The Leviathan actually looks odder, yet better than the Fenris in those pics!
"Blessed be the FREDder that knows his sexps."
"Cursed be the FREDder that trusts FRED2_Open."
Dreamed of much, accomplished little. :(

 

Offline Singh

  • Hasn't Accomplished Anything Special Or Notable
  • 211
  • Degrees of guilt.
Shinemaps development thread [updated weakly!]
actually, upon reflection, you should have switched the textures. The fenris should be looking like the ship on the left, whilst the Levy ought to have hte slightly different textures on the right. or is it all due to Env Mapping?
"Blessed be the FREDder that knows his sexps."
"Cursed be the FREDder that trusts FRED2_Open."
Dreamed of much, accomplished little. :(

 

Offline Ulala

  • 29
  • Groooove Evening, viewers!
Shinemaps development thread [updated weakly!]
I like, I like a lot... I know the ships are the same model with different technologies from the different war eras, but seriously, they needed some varied textures. I think the same goes for the Cain and the Lilith. The Cain should look a little less menacing somehow. Shines look great, btw. :) :yes:
I am a revolutionary.

 

Offline StratComm

  • The POFressor
  • 212
  • Cameron Crazy
    • http://www.geocities.com/cek_83/index.html
Shinemaps development thread [updated weakly!]
Eh, one's red, the other's blue.  Simple enough to change.  I actually think the flatter grey looks better on the Leviathan, since the gunmetal grey on the Fenris looks less like armor, or at least less rugged.
who needs a signature? ;)
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Lightspeed

  • Light Years Ahead
  • 212
Shinemaps development thread [updated weakly!]
Singh: The ones to the right are closer the "stock" ones.

It says "heavier armoured" on the Leviathan's description so it's obvious that (if they're the same model) it's got a tougher hull plating.
Modern man is the missing link between ape and human being.

 
Shinemaps development thread [updated weakly!]
Omg, The blue lights on the Leviathan just make it...awesome. Badass.
Carpe Diem Poste Crastinus

"When life gives you lemons...
Blind people with them..."

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FUKOOOOV!

 

Offline DaBrain

  • Screensniper
  • 212
    • Shadows of Lylat board
Shinemaps development thread [updated weakly!]
Sorry, the supportship is not ready yet. I had less time than expected and I'm having trouble with a part of the map I've not touched yet.
--------------------------------------------------
SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
----------------------------------

 

Offline Col. Fishguts

  • voodoo doll
  • 211
Shinemaps development thread [updated weakly!]
Someone post huge ingame screenies....pretty please ?
"I don't think that people accept the fact that life doesn't make sense. I think it makes people terribly uncomfortable. It seems like religion and myth were invented against that, trying to make sense out of it." - D. Lynch

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Offline Lightspeed

  • Light Years Ahead
  • 212
Shinemaps development thread [updated weakly!]
Dunn dunn dunn - release is drawing near. Only need to LOD the last texture, update the readme, package, and upload :D

Also fully texture upgraded and mapped...



:)
Modern man is the missing link between ape and human being.

 

Offline Black Wolf

  • Twisted Infinities
  • Global Moderator
  • 212
  • Hey! You! Get off-a my cloud!
    • Visit the TI homepage!
Shinemaps development thread [updated weakly!]
Looks too cartoony IMO, the greys are somewhat overly monotone.
TWISTED INFINITIES · SECTORGAME· FRONTLINES
Rarely Updated P3D.
Burn the heretic who killed F2S! Burn him, burn him!!- GalEmp

 

Offline DaBrain

  • Screensniper
  • 212
    • Shadows of Lylat board
Shinemaps development thread [updated weakly!]
The first one I don't like. The glow is good as always, but it does look cartoony.
--------------------------------------------------
SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
----------------------------------

 

Offline Lightspeed

  • Light Years Ahead
  • 212
Shinemaps development thread [updated weakly!]
phoot. May be up for revision for next week's build :)

It does look a bit odd from the screenies, though, as the effect I was going for only really works with loads of envmapping :)
Modern man is the missing link between ape and human being.