Author Topic: Forum game: Game thread  (Read 18194 times)

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Offline Lorric

  • 212
Re: Forum game: Game thread
Fleet: 2nd CRF
First Action: Minor - Travel to Crux
Second Action: Major - Engage 5th Cordi
« Last Edit: October 27, 2013, 05:12:26 pm by Lorric »

 

Offline niffiwan

  • 211
  • Eluder Class
Re: Forum game: Game thread
Fleet: 2nd UGCR
First Action: Minor - move to Aldebaran
Second Action: Major - move to Algol
Creating a fs2_open.log | Red Alert Bug = Hex Edit | MediaVPs 2014: Bigger HUD gauges | 32bit libs for 64bit Ubuntu
----
Debian Packages (testing/unstable): Freespace2 | wxLauncher
----
m|m: I think I'm suffering from Stockholm syndrome. Bmpman is starting to make sense and it's actually written reasonably well...

 

Offline CommanderDJ

  • Software engineer
  • 210
    • Minecraft
Re: Forum game: Game thread
Fleet: 1st SF
First Action: Minor, Travel to Crux
Second Action: Major, Attack 5th Cordi
[16:57] <CommanderDJ> What prompted the decision to split WiH into acts?
[16:58] <battuta> it was long, we wanted to release something
[16:58] <battuta> it felt good to have a target to hit
[17:00] <RangerKarl> not sure if talking about strike mission, or jerking off
[17:00] <CommanderDJ> WUT
[17:00] <CommanderDJ> hahahahaha
[17:00] <battuta> hahahaha
[17:00] <RangerKarl> same thing really, if you think about it

 

Offline Droid803

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Re: Forum game: Game thread
Fleet: 1st CSA
First Action: Minor, Travel to Hydra
Second Action: Major, Attack 2nd Hertak
(´・ω・`)
=============================================================

  

Offline Veers

  • 29
Re: Forum game: Game thread
Fleet: 1st CRF
First Action: Minor, Be awesome
Second Action: Major, Be more awesome
« Last Edit: October 28, 2013, 04:15:21 am by Veers »
Current Activities/Projects: Ideas and some storyline completed.

ArmA 2&3 Mission Designer and player.


WoD - I like Crystal. <3

 

Offline Dragon

  • Citation needed
  • 212
  • The sky is the limit.
Re: Forum game: Game thread
Fleet: 2nd LSF
First Action: Minor, Resupply
Second Action: Major, Use Special: Combined Arms

 
Re: Forum game: Game thread
Fleet: 2nd SF
First Action: Major - Engage 2nd Zy
Second Action: Minor - Travel to Aquarius

 

Offline Jellyfish

  • 29
  • No relent
Re: Forum game: Game thread
Fleet: 4th SF
First action: minor, travel to Algol
Second action: major, secure Algol
"A weapon is only as powerful as its wielder. With this weapon, you'll be but an annoyance, which would greatly dishonor it. With this weapon, I can change history. With me, this weapon can shape the universe."

 
Re: Forum game: Game thread
Fleet: 1st LSF
First Action: Minor, Travel to Aquarius
Second Action: Major, Travel to Vega
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline Lepanto

  • 210
  • Believes in Truth
    • Skype
Re: Forum game: Game thread
Fleet: 4th CRF
Minor, Travel to Hydra
Major, Attack 2nd Hertak
"We have now reached the point where every goon with a grievance, every bitter bigot, merely has to place the prefix, 'I know this is not politically correct, but...' in front of the usual string of insults in order to be not just safe from criticism, but actually a card, a lad, even a hero. Conversely, to talk about poverty and inequality, to draw attention to the reality that discrimination and injustice are still facts of life, is to commit the sin of political correctness. Anti-PC has become the latest cover for creeps. It is a godsend for every curmudgeon and crank, from fascists to the merely smug."
Finian O'Toole, The Irish Times, 5 May 1994

Blue Planet: The Battle Captains: Missions starring the Admirals of BP: WiH
Frontlines 2334+2335: T-V War campaign
GVB Ammit: Vasudan strike bomber
Player-Controlled Capship Modding Tutorial

 
Re: Forum game: Game thread
3rd SF

First Action - Major - Engage 2nd Hertak
Second Action - Minor - Blitz - Target: 1st Fura'ngle - Destination: Odin
« Last Edit: October 30, 2013, 08:50:27 pm by mobcdmoc3 »

 

Offline AndrewofDoom

  • In A.D. 2366 war was beginning
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Re: Forum game: Game thread
Fleet: 1st UGCR
First Action: Major, Attack 5th Cordi
Second Action: Minor, Travel to Aldebaran
My Efforts:
SF Knight

20:08:19   AndrewofDoom: Though I find it mildly disturbing that a loli is giggling to mass destruction.
20:10:01   Spoon: I find it mildly arrousing
20:10:07   AndrewofDoom: Woah
20:10:15   Spoon: sound like my kind of loli
20:10:21   Spoon: and im not even a lolicon

 

Offline Spoon

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Re: Forum game: Game thread
Turn: 9

"The Hierarchy deploys its last reserves for a final push to bring the Terrans to their knees.
The Tauri system goes supernova and disappears in a brilliant flash of light."

Battle Results:
Code: [Select]
Crux, 1st UGCR, 1st SF and 2nd CRF vs 5th Cordi

1st SF Fleet:
Fighter attack strength: 20 (18+2)
Capital attack strength: 18 (18)
Fighters at 100% Strength, 3rd Gen
Capital ships at 100% Strength
Morale: Normal
 
2nd CRF Fleet:
Fighter attack strength: 20 (16+2+2)
Capital attack strength: 19 (17+2)
Fighters at 97% Strength, 3rd Gen
Capital ships at 92% Strength
Morale: Very High

1st UGCR Fleet:
Fighter attack strength: 20 (13+2+1)
Capital attack strength: 17 (15+1)
Fighters at 131% Strength, 3rd Gen
Capital ships at 106% Strength
Morale: High

5th Cordi Fleet:
Fighter attack strength: 14+3 = 17
Capital attack strength: 6+7 = 11
Fighters at 48% Strength
Capital ships at 51% Strength
Morale: Normal


End strength:
1st SF Fleet:
Fighter attack strength: 20 (18+2+1)
Capital attack strength: 18 (18+1)
Fighters at 94% Strength, 3rd Gen
Capital ships at 96% Strength
Morale: High
 
2nd CRF Fleet:
Fighter attack strength: 19 (16+2+2)
Capital attack strength: 17 (17+2)
Fighters at 91% Strength, 3rd Gen
Capital ships at 88% Strength
Morale: Very High

1st UGCR Fleet:
Fighter attack strength: 19 (13+2+1)
Capital attack strength: 16 (15+1)
Fighters at 125% Strength, 3rd Gen
Capital ships at 102% Strength
Morale: High

5th Cordi Fleet:
Overkilled

Code: [Select]
Vega, 2nd SF and 3rd DD vs 2nd Zy

2nd SF Fleet:
Fighter attack strength: 14+6 = 22
Capital attack strength: 12+7 = 19
Fighters at 67% Strength, 3rd Gen
Capital ships at 66% Strength
Morale: Normal

3rd DD Fleet:
Fighter attack strength: 40+16 = 56
Capital attack strength: 31+20+4 = 55
Fighters at 190% Strength, 4th Gen
Capital ships at 176% Strength
Morale: High

2nd Zy Fleet:
Fighter attack strength: 16+8 = 24
Capital attack strength: 15+8 = 23
Fighters at 71% Strength
Capital ships at 72% Strength
Morale: High


End Strength:
2nd SF Fleet:
Fighter attack strength: 12 (18+2)
Capital attack strength: 10 (18)
Fighters at 55% Strength, 3rd Gen
Capital ships at 54% Strength
Morale: Normal

3rd DD Fleet:
Fighter attack strength: 39 (18+5+2)
Capital attack strength: 30 (17+2)
Fighters at 178% Strength, 4th Gen
Capital ships at 164% Strength
Morale: Very High

2nd Zy Fleet:
Destroyed

Code: [Select]
Hydra, 1st CSA, 4th CRF and 3rd SF vs 2nd Hertak

1st CSA Fleet:
Fighter attack strength: 21+9 = 30
Capital attack strength: 18+11 = 29
Fighters at 90% Strength
Capital ships at 90% Strength
Morale: Normal

4th CRF Fleet:
Fighter attack strength: 20+9 = 29
Capital attack strength: 18+10 = 28
Fighters at 100% Strength, 3rd Gen
Capital ships at 95% Strength
Morale: Very High

3rd SF Fleet:
Fighter attack strength: 12+5 = 17
Capital attack strength: 9+6 = 15
Fighters at 62% Strength, 3rd Gen
Capital ships at 55% Strength
Morale: Low

2nd Hertak Fleet:
Fighter attack strength: 14+11 = 25
Capital attack strength: 21+7 = 28
Fighters at 65% Strength
Capital ships at 69% Strength
Morale: Normal


End Strength:
1st CSA Fleet:
Fighter attack strength: 19 (23)
Capital attack strength: 16 (20)
Fighters at 82% Strength
Capital ships at 81% Strength
Morale: Normal

4th CRF Fleet:
Fighter attack strength: 19 (16+2+2)
Capital attack strength: 17 (17+2)
Fighters at 92% Strength, 3rd Gen
Capital ships at 86% Strength
Morale: Very High

3rd SF Fleet:
Fighter attack strength: 9 (18+2-1)
Capital attack strength: 7 (18-1)
Fighters at 54% Strength, 3rd Gen
Capital ships at 46% Strength
Morale: Low

2nd Hertak Fleet:
Dead

Code: [Select]
Hydra, 3rd SF blitz on 1st Fura'ngle

3rd SF Fleet:
Fighter attack strength: 9+4/2 = 7
Capital attack strength: 7+5/2 = 6
Fighters at 54% Strength, 3rd Gen
Capital ships at 46% Strength
Morale: Low

End strength
1st Fura'ngle Fleet:
Fighter attack strength: 20 (16)
Capital attack strength: 25 (20)
Fighters at 127% Strength
Capital ships at 127% Strength
Morale: Normal

Code: [Select]
Hydra, Doomstack vs 4th CRF Fleet

1st Fura'ngle Fleet:
Fighter attack strength: 20+13 = 33
Capital attack strength: 25+10 = 35
Fighters at 127% Strength
Capital ships at 127% Strength
Morale: Normal

2nd Fura'ngle Fleet:
Fighter attack strength: 16+10 = 26
Capital attack strength: 20+8 = 28
Fighters at 100% Strength
Capital ships at 100% Strength
Morale: Normal

Hertak Flag Fleet:
Fighter attack strength: 25+18 = 43
Capital attack strength: 35+13 = 48
Fighters at 184% Strength
Capital ships at 482% Strength
Morale: Normal

4th CRF Fleet:
Fighter attack strength: 19+9 = 28
Capital attack strength: 17+10 = 27
Fighters at 92% Strength, 3rd Gen
Capital ships at 86% Strength
Morale: Very High


End Strength:
1st Fura'ngle Fleet:
Fighter attack strength: 20 (16)
Capital attack strength: 25 (20)
Fighters at 118% Strength
Capital ships at 118% Strength
Morale: Normal

2nd Fura'ngle Fleet:
Fighter attack strength: 16 (16)
Capital attack strength: 20 (20)
Fighters at 91% Strength
Capital ships at 91% Strength
Morale: Normal

Hertak Flag Fleet:
Fighter attack strength: 25 (25)
Capital attack strength: 35 (35)
Fighters at 175% Strength
Capital ships at 473% Strength
Morale: Normal

4th CRF Fleet:
Fighter attack strength: 0 (16+2+2)
Capital attack strength: 0 (17+2)
Fighters at 0% Strength, 3rd Gen
Capital ships at 0% Strength
Morale: Dead

Code: [Select]
Draco, 4th Nordera, 3rd Hertak vs 1st CRF

4th Nordera Fleet:
Fighter attack strength: 12+5 = 17
Capital attack strength: 10+6 = 16
Fighters at 100% Strength
Capital ships at 100% Strength
Morale: Very High

3rd Hertak Fleet:
Fighter attack strength: 22+15 = 37
Capital attack strength: 30+11 = 41
Fighters at 100% Strength
Capital ships at 100% Strength
Morale: Normal

1st CRF Fleet:
Fighter attack strength: 21+10 = 31
Capital attack strength: 20+11 = 31
Fighters at 97% Strength, 3rd Gen
Capital ships at 97% Strength
Morale: Zealous


End Strength:
4th Nordera Fleet:
Fighter attack strength: 11 (10+3)
Capital attack strength: 10 (8+3)
Fighters at 84% Strength
Capital ships at 84% Strength
Morale: Zealous

3rd Hertak Fleet:
Fighter attack strength: 18 (22)
Capital attack strength: 25 (30)
Fighters at 84% Strength
Capital ships at 84% Strength
Morale: Normal

1st CRF Fleet:
Fighter attack strength: 12 (16+2+3)
Capital attack strength: 10 (17+3)
Fighters at 43% Strength, 3rd Gen
Capital ships at 40% Strength
Morale: Zealous

Fleet movement Results:
3rd DD, Aquarius -> Vega
2nd CRF, Aldebaran -> Crux
4th CRF, Draco -> Hydra
1st UGCR, Crux -> Aldebaran
2nd UGCR, Crux -> Aldebaran -> Algol
1st SF, Aldebaran -> Crux
2nd SF, Vega -> Aquarius
3rd SF, Hydra -> Odin
4th SF, Aldebaran -> Algol
1st CSA, Draco -> Hydra
1st LSF, Virgo -> Aquarius -> Vega

2nd Fura'ngle, Kardoen -> Hydra
6th Cordi, Unknown -> Crux
1st Combined Fura'ngle&Zy fleet, Unknown -> Crux
4th Hertak, Unknown -> Kardoen
5th Nordera, Unknown -> Kardoen
3rd Zy, Vega slipstream -> Aquarius ETA Turn 10


Other Results:
3rd DD, Morale from High to Very High

4th Nordera, Morale from Very High to Zealous

2nd LSF resupplied
2nd LSF prepared combined arms
1st CRF is being incredibly awesome

Algol from Hostile to Friendly
Tauri from Friendly to Stardust
Vega from Contested to Friendly

Fleet status:
Code: [Select]
Sol Force: 4/4
1st SF Fleet:
 - Fighter attack strength: 20 (18+2)
 - Capital attack strength: 18 (18)
 - Fighters at 94% Strength, 3rd Gen
 - Capital ships at 96% Strength
 - Morale: Normal

2nd SF Fleet:
 - Fighter attack strength: 12 (18+2)
 - Capital attack strength: 10 (18)
 - Fighters at 55% Strength, 3rd Gen
 - Capital ships at 54% Strength
 - Morale: Normal

3rd SF Fleet:
 - Fighter attack strength: 9 (18+2-1)
 - Capital attack strength: 7 (18-1)
 - Fighters at 54% Strength, 3rd Gen
 - Capital ships at 46% Strength
 - Morale: Low

4th SF Fleet:
 - Fighter attack strength: 19 (18+2)
 - Capital attack strength: 17 (18)
 - Fighters at 92% Strength, 3rd Gen
 - Capital ships at 93% Strength
 - Morale: Normal


Delest Defense: 3/3
1st DD Fleet:
 - Fighter attack strength: 0 (18+2+1)
 - Capital attack strength: 0 (17+1)
 - Fighters at 0% Strength, 3rd Gen
 - Capital ships at 0% Strength
 - Morale: Dead
 - Inspirational Leader

2nd DD Fleet:
 - Fighter attack strength: 0 (18+2+2)
 - Capital attack strength: 0 (17+2)
 - Fighters at 0% Strength, 3rd Gen
 - Capital ships at 0% Strength
 - Morale: Dead
 - Inspirational Leader

3rd DD Fleet:
 - Fighter attack strength: 39 (18+5+2)
 - Capital attack strength: 30 (17+2)
 - Fighters at 178% Strength, 4th Gen
 - Capital ships at 164% Strength
 - Morale: Very High
 - Barrage on Cooldown, Available again on turn 10
 - Inspirational Leader
 - Master of Logistics

Commonwealth Royal Fleet: 4/4
1st CRF Fleet:
 - Fighter attack strength: 12 (16+2+3)
 - Capital attack strength: 10 (17+3)
 - Fighters at 43% Strength, 3rd Gen
 - Capital ships at 40% Strength
 - Morale: Zealous

2nd CRF Fleet:
 - Fighter attack strength: 19 (16+2+2)
 - Capital attack strength: 17 (17+2)
 - Fighters at 91% Strength, 3rd Gen
 - Capital ships at 88% Strength
 - Morale: Very High

3rd CRF Fleet:
 - Fighter attack strength: 0 (16+2+2)
 - Capital attack strength: 0 (17+2)
 - Fighters at 0% Strength, 3rd Gen
 - Capital ships at 0% Strength
 - Morale: Dead

4th CRF Fleet:
 - Fighter attack strength: 0 (16+2+2)
 - Capital attack strength: 0 (17+2)
 - Fighters at 0% Strength, 3rd Gen
 - Capital ships at 0% Strength
 - Morale: Dead

United Guilds of Commerce Regulars: 2/2
1st UGCR Fleet:
 - Fighter attack strength: 19 (13+2+1+2)
 - Capital attack strength: 16 (15+1+2)
 - Fighters at 125% Strength, 3rd Gen
 - Capital ships at 102% Strength
 - Morale: High
 - Mercs on Cooldown, Available again on turn 10
 - Aggressive leader

2nd UGCR Fleet:
 - Fighter attack strength: 18 (13+2+1)
 - Capital attack strength: 15 (15+1)
 - Fighters at 116% Strength, 3rd Gen
 - Capital ships at 92% Strength
 - Morale: High
 - Mercs on Cooldown, Available again on turn 10
 - Master in Logistics

League Star Forces: 2/2
1st LSF Fleet:
 - Fighter attack strength: 25 (19+5+1)
 - Capital attack strength: 15 (14+1)
 - Fighters at 100% Strength, 4th Gen
 - Capital ships at 100% Strength
 - Morale: High

2nd LSF Fleet:
 - Fighter attack strength: 22 (19+2+1)
 - Capital attack strength: 14 (14+1)
 - Fighters at 100% Strength, 3rd Gen
 - Capital ships at 93% Strength
 - Morale: High
 - Combined Arms prepared
 - Combined Arms on Cooldown, Available again on turn 12

Cyrvan Star Armada: 1/1
1st CSA Fleet:
 - Fighter attack strength: 19 (23)
 - Capital attack strength: 16 (20)
 - Fighters at 82% Strength
 - Capital ships at 81% Strength
 - Morale: Normal

Reinforcements:
1st DD Fleet ETA Turn 10, Sol
3rd CRF Fleet ETA Turn 11, Sol
2nd DD Fleet ETA Turn 12, Sol
4th Gen fighters, All SF fleets, Turn 10


Resources:
153 (+60 next turn)
+70 from systems
-10 Mercenary contracts
« Last Edit: November 24, 2013, 09:38:48 pm by Spoon »
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Lorric

  • 212
Re: Forum game: Game thread
Fleet: 2nd CRF
First Action: Minor, Travel to Aldebaran
Second Action: Major, Defend
« Last Edit: November 12, 2013, 09:09:11 pm by Lorric »

 

Offline Enioch

  • 210
  • Alternative History Word Writer
Re: Forum game: Game thread
Fleet: 3rd DD
First: Minor, Travel to Draco
Second: Major, Attack 3rd Hertak
« Last Edit: November 08, 2013, 12:14:14 pm by Enioch »
'Violence is the last refuge of the incompetent'  -Salvor Hardin, "Foundation"

So don't take a hammer to your computer. ;-)

 

Offline CommanderDJ

  • Software engineer
  • 210
    • Minecraft
Re: Forum game: Game thread
Fleet: 1st SF
First Action: Major, Attack 3rd Cordi
Second Action: Minor, Blitz, Target 3rd Cordi, Destination Aldebaran
[16:57] <CommanderDJ> What prompted the decision to split WiH into acts?
[16:58] <battuta> it was long, we wanted to release something
[16:58] <battuta> it felt good to have a target to hit
[17:00] <RangerKarl> not sure if talking about strike mission, or jerking off
[17:00] <CommanderDJ> WUT
[17:00] <CommanderDJ> hahahahaha
[17:00] <battuta> hahahaha
[17:00] <RangerKarl> same thing really, if you think about it

 

Offline Jellyfish

  • 29
  • No relent
Re: Forum game: Game thread
Fleet: 4th SF
First action: minor, move to Aldebaran
Second action: major, defend
« Last Edit: November 08, 2013, 12:04:07 pm by Jellyfish »
"A weapon is only as powerful as its wielder. With this weapon, you'll be but an annoyance, which would greatly dishonor it. With this weapon, I can change history. With me, this weapon can shape the universe."

 

Offline niffiwan

  • 211
  • Eluder Class
Re: Forum game: Game thread
Fleet: 2nd UGCR
First Action: Minor - resupply
Second Action: Major - Mercs
(come on and get me you Hertak bastards, I'm resupplying, I'm a good target ;7)
Creating a fs2_open.log | Red Alert Bug = Hex Edit | MediaVPs 2014: Bigger HUD gauges | 32bit libs for 64bit Ubuntu
----
Debian Packages (testing/unstable): Freespace2 | wxLauncher
----
m|m: I think I'm suffering from Stockholm syndrome. Bmpman is starting to make sense and it's actually written reasonably well...

 

Offline Veers

  • 29
Re: Forum game: Game thread
Fleet: 1st CRF
First Action: Major - Attack 3rd Her'tak
Second Action: Minor - Move to Draco
« Last Edit: November 15, 2013, 03:55:33 am by Veers »
Current Activities/Projects: Ideas and some storyline completed.

ArmA 2&3 Mission Designer and player.


WoD - I like Crystal. <3

 
Re: Forum game: Game thread
Fleet - 3rd Sol Fleet
First Action - Major: Resupply
Second Action - Minor: Resupply