In what is my last quibble (for now
) with this campaign...
In Playing Judas, when the Lilith cruisers jump in, Genma 1 proceeds in a straight line, but Genma 2 pulls a bunch of strange acrobatic maneuvers, wiggling and shimmying all over the place while still headed in the same general direction as Genma 1, like it's trying to shake something off. This behavior may be a holdover from FS1 (I seem to vaguely remember something like this happening), but it looks really odd, and there's no apparent in-mission reason for it to be happening.
Also, I stumbled across an exploit in the same mission. When your scans are complete and you're ordered to try and enter the Lucifer's fighterbay, you can fly just inside the entrance to the bay, kill your engines (the Lucifer will have stopped by then), and wait for your jump drive to fix itself. You'll be totally safe from attack; the Lucifer's shield (which you are inside) absorbs all incoming fire from the Shivan fighters and turrets, so nothing can hurt you. When fighters try to make runs at you, they just clip into the Lucifer and throw themselves out of whack. When your jump drive has been repaired, you can jump right out of the bay and into subspace.